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LordJuanlo

Art3mis

LordJuanlo
Art3mis

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LordJuanlo
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  • Does anybody know how to flip the controllers? The firtst time I played perfectly inserting my left touch on the adapter, but after a reboot now the game insists on using the right touch controller, and that one does not fit on the guitar. Nope, my…
  • Where does it fail? Processor? USB? 
  • When I did the first tests a couple of days ago, Oculus Home still displayed the message that my computer didn't meet VR specifications, however now the message is gone. I wonder is Oculus has silently added Ryzen to the list of approved processors.…
  • As far as I know, these "VR USB ports" on the MSI boards feature some kind of prioritizacion so that these ports have maximum priority when competing for bandith with other USB devices plugged on other ports. The Crosshair VI Hero has what…
  • Apparently most people can reach 3200 speed with a bit of tweaking by using 2x8 GB on the Crosshair VI Hero, but not using 2x16 GB like the kit I ordered.
  • Minitu, I already updated to that BIOS as soon as I got my board, just to make sure it won't brick. By the way, I've already got a RMA number to return the RAM and get my money back, I'll be purchasing one of the new G.Skill Flare X kits as soon as …
  • I don't know what to do with my memory... there is no way that I can make the system boot with the RAM at 3200 Mhz (that's the RAM I bought). My shop agrees to refund my money, so I could wait for the new G.Skill Flare X memory that will launch in a…
  • We can't thank you guys enough for the awesome work you are doing... hats off!!
  • (Quote) 
 I just tried the A port, it works fine with some USB 2.0 and 3.0 pendrives I have. Don't have anything for the C port.
  • I have almost finished building my rig and I tried the Rift for a while. I got the Asus Crosshair VI Hero, which has plenty of USB ports on the back: - 4 x USB 3.0 from the CPU - 4 x USB 3.0 from the chipset - 4 x USB 2.0 - 2 x USB 3.1 (type C &…
  • My local shop just called me, they just received a few Ryzen 1800X and some Asus motherboards, but they aren't expecting any MSI board until april, so I'm going for the Asus Crosshair VI Hero and will assemble my system this weekend. No U.2 connecto…
  • Thanks for your comments cyber, can't wait for your Rift results, I absolutely need to now if the included USB ports are trouble free for a Rift + Touch + Third cam setup. I think dividing them between the CPU and chipset ports should do the trick, …
  • Awesome! Downloading. I see there is a new variable to debug framerate, so what should we do? Keep using com_fixedTic if our machine is beasty enough?
  •  X370 mobos still missing in Spain... and some say they won't be available for at least a couple of weeks.
  • (Quote) 
 As far as I know, both the X370 chipset and Ryzen CPU USB ports are designed by AsMedia. http://www.kitguru.net/components/cpu/anton-shilov/amd-and-asmedia-formally-sign-chipset-development-outsourcing-deal-report/ (Quote) &#…
  • (Quote) 
 As far as I know, there are no premium motherboards for Ryzen with "valid" USB 3.0 ports (valid for the Rift), all of them rely on AsMedia chipsets.
  • (Quote) 
 I also confirm the fix (great find Obihb!), although in my case I didn't have to disable ASW, just setting that variable completely fixed the issue. 2EyeGuy, I'm not sure if disabling ASW is a good idea, because you said that you c…
  • That's the same motherboard I have preordered, still with no delivery date here in Spain... nice build cyber!
  • I'm on the same boat than you Minitu, I hope cybereality has already received his Ryzen so he can share a bit of info about preliminary Oculus support soon.
  • Thank you Samson and 2EyeGuy for the awesome work, it feels like a fully fledged VR game with the menus and the PDA, congratulations guys!! One question: Am I the only one having severe performance problems? It looks like ASW is kicking in all the …
  • I think that connecting the Rift and 1 sensor to the Ryzen and another sensor to the X370 should work perfectly, but Cougar281 results indicate some kind of USB problem, not sure if a hardware or driver problem. Anyway I don't think is something tha…
  • I also ordered 32 GB of 3200 DDR4 (CL14) and I'm afraid they won't work at that speed after a couple of BIOS revisions... but I'm not worried about that, I think it can be easily fixed. I hope gaming performance increases as new BIOS, drivers and es…
  • Cougar281 said:(Quote) 
 That's terrible news, I'm also using the Innatek card on my Sandy Bridge and I wanted to get rid of it and use the native USB ports on the new computer. The Ryzen has 4 USB 3.0 on the CPU, and 4 more on the X370 chip…
  • (Quote) 
No problems with the Rift? Someone on Reddit posted that they had problems with USB ports, besides the infamous "your hardware is not good enough for the Rift" message. https://www.reddit.com/r/oculus/comments/5xbzrv/ryze…
  • I was expecting more as a gamer, but I'm still hopeful after finding this Steam VR Performance results for the 1800X on the Gamespot review. (Image) As cybereality, I have already a new PSU, tower, DDR4 memory and SSD (I'll keep my current GPU), …
  • To make it work natively on the CV1, download Oculus Utilities for Unity 5 v1.3.2 and unpack it on a temporary folder. Go to 5.3\oculus\win64 folder and copy OVRPlugin.dll into Castle_Black_VR_Data\Plugins overwriting the file there. Be sure to have…
  • Good job! I hope we can take a look at it soon on the CV1.
  • Alien Isolation uses SDK 0.3 internally and, as far as I know, it can't work on the CV1, even if extended mode can be enabled. CV1 has a different USB device id and I don't think the game can detect the headtracker using such an old Oculus SDK. I fi…
  • Received my shipped email around 2.00 AM, Spanish Kickstarter here. No tracking number, and didn't get the 1-3 weeks email that other people received last week.
  • Spanish Kickstarter here, c'mon Oculus, what's going on with non-US orders?
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