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MattRix

NerveGear

MattRix
NerveGear

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MattRix
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  • Great work! This is easily one of my favourite DK2 demos so far! If there's any way you could make a mac version so I can show it to people when travelling with my macbook, I'd really appreciate it
  • Just worth noting that I also had an issue related to OSX version. I was running 10.8 (Snow Leopard) and the OS would freeze completely any time I plugged in the Rift's HDMI cable (I tried two different adapters). After updating to Mavericks (10.9) …
  • This is great! Definitely my favourite Hydra demo so far I like how you get pseudo positional tracking just from moving up and down with the hydra. One request would be to allow like 10 balls at a time, and then just get rid of the oldest ball o…
  • Just as a demo of how a racing game would work, I adapted Unity's free "car tutorial" demo to work with the rift (which was super easy to do). There's a video here: http://www.youtube.com/watch?v=9pPfaHriPX0 It's a pretty horrible racing game (we…
  • FYI, it's super easy to modify Unity's free "car tutorial" to give it Oculus support, I did that and put a video of it here: http://www.youtube.com/watch?v=9pPfaHriPX0
  • Really, the only thing that matters here is that you can CLIMB THE TREES. Seriously, go find the highest tree and then climb to the top and enjoy the sense of height and vertigo Oh and then shoot grenades off it into the distance I also real…
  • harleycw wrote: It's just takes time to share your project across the Mac and PC (transferring the files over network or external drive) but everything usually works just fine for me. You really just need to remember which system has your latest…
    in OSX Unity Comment by MattRix April 2013
  • Oculus have said that Mac support is coming... However it's worth noting that you CAN use Unity on multiple platforms on a single license. The license allows you to have it installed on two different computers, and one can be a mac and the other …
    in OSX Unity Comment by MattRix March 2013
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