Okay so the problem is the game is not getting the keys in combination, the keys are being sent separately.
If you wanted to send Ctrl+R, for example, you can do this:
Or, if you specifically want the triggers to act as Ctrl and Alt k…
You are only checking if the thumbstick values are greater than 0.7, which is why it's rapid firing on each pass of the loop
Compare them with the old values, and update the old values at the end of the loop
if (leftX >= 0.7) & (oldLX …
You need to create a new .ahk script, then copy auto_oculus_touch.ahk and auto_oculus_touch.dll into the same folder, and include auto_oculus_touch.ahk in your script.
The other files are examples, read them to learn how to use it.
I decided to have a poke around in the source files you provided. Managed to use it as an example to write my own visual studio solution. It's all working and I have the positional data... yay!
The plan with unity was to overlay visual cues so you c…
That would be very kind of you :)
I am planning to (foolishly) attempt to mimic steering with the touch controllers. Right now the only option for scripting something like that seems to be Unity, which may have better end results but I am totally ov…