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RedLeader42

NerveGear

RedLeader42
NerveGear

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RedLeader42
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  • (Quote) 
It depends. I'll provide screenshots for the 3 scenarios here: With External Monitor (Image) Laptop screen without Rift detected  Laptop screen with Rift detected (Image) You can see by the light blue box that PhysX is always a…
  • Sometimes this forum seems to resurrect drafts and post them unintentionally. This note was one of those, and since I can't delete posts I'm just writing this.
  • I'm also going to say that for me, running on an external monitor still produces a higher quality experience. I still get fps drops during intense action if any processes are using the Intel GPU. This laptop has a 120Hz 3ms display so maybe it's a s…
  • So I installed the 390.77 drivers and that may have helped. I performed a DDU and NVIDIA clean install. One thing I just found that does in fact make a significant difference having vertical sync set to OFF in the NVIDIA Control Panel. Someone menti…
  • (Quote) 
 I think this is identical to what my PhysX settings looks like, with or without external monitor hooked up. Under the Processor setting I only have Auto, and the GTX listed as options, so it's essentially locked to using it. I've n…
  • I know this thread has gotten long-winded at this point, but now that I've resolved my general performance issue resolved I'm able to feel different hiccups in performance. When you all are mentioning "micro stuttering" is this something t…
  • Yes but I'm using Skype as a specific example. It's the Windows notifications alert that is playing, and my understanding by the naming of that setting is that it shouldn't be doing that? Just curious if this is normal, a bug, or I'm missing somethi…
  • (Quote) 
 If you have Oculus Tray Tool installed it has an option to disable these automatic driver updates that Windows performs. I think it's a shortcut to this process: https://goo.gl/UWz5Hi (Quote) This had me lol because I went throug…
  • (Quote) 
Try replacing or swapping cables, unless that's what you meant by "moved". I tried to cheat and use a USB 3.0 extender for the third sensor as my other two sensors were separated on the 3.1 controller anyway. It worked f…
  • Make sure your USB drivers are up to date. My system has an ASMedia USB controller, and I went from having consistent tracking problems to none simply with a driver update. It can be as simple as opening Device Manager > USB, right clicking the c…
  • Okay so reporting back in on this. The tl;dr is - it was totally a hardware problem in my case. I know Sharkster-NVR is reporting a completely different experience, and it may just be a different situation. After discovering multiple comments on the…
  • For me the rabbit hole deepens. After dredging some MSI forums I've found that the Intel 7700HQ has issues with only 1 stick of RAM as it can't utilize the dual channel mode. Unfortunately MSI sold this laptop in such a state, so now I have to buy a…
  • (Quote) 
 Thats an interesting idea I’ll have to experiment with. That would also be better for JJCorage than hauling around a monitor. :smile: My wife’s not a huge fan of the monitor I have sitting on our living room coffee table right now,…
  • (Quote) 
Performance-wise the laptop is very Oculus ready, and it passes oculus and steam performance tests with flying colors. They are saying my system isn't on this list as "certified."  (Quote) If that ends up being the case, …
  • Not amazing response from support. I asked them if they could reproduce it and if it was something that could be researched. Their answer, paraphrasing: (Quote) Wow. :'(
  • You may take a look at my comment over here. I'm wondering if more folks are experiencing this issue. The underlying problem (apparent Intel / NVIDIA conflicts) can appear as intermittent performance issues depending on what other apps are running. …
  • That made me think to mention that I am this mini displayport to DVI dongle, but I would think any converter should work as they are all passive converters.
  • I wanted to mention here that I found a workaround to this issue. tl;dr, Intel and NVIDIA drivers are not playing well together. Using an external monitor and disabling the laptop screen forces all processes to use the NVIDIA GPU, and ALL the perfor…
  • JJcourage, woohoo! Glad to hear it worked! If this is a problem for many people, hopefully they find this and start reporting it as well. Hopefully we'll see this fixed in the near future.
  • (Quote) 
JJcourage, I only needed to disable the laptop screen in Windows 10. You can do this by searching for Change Display Settings, then under Multiple Displays choose Show only on 2 (assuming 2 is your external monitor and you laptop is…
  • I just learned something else. While swapping out external monitors the Rift popped back in as a second monitor in Windows. I didn't do any testing with that because then the external monitor couldn't be detected. :disappointed: It's probably a har…
  • Okay here's the report: Updated to 390.65 drivers and so far as I can tell they're still smoking fast. The Rift as a second monitor did not re-appear and is still AWOL. As long as I run everything on the GTX 1070 outputs the experience is as excelle…
  • (Quote) GOT IT. Okay, I did find that and disable those settings. (Quote) 

I can and will do that, but first for something different. I started thinking about the Intel adapter and my HDMI connection and noticed I have a mini-disp…
  • LZoltowski, maybe this is something? I don't have the Display, Mobile, or Video options available in my GeForce control panel. It seems at some point the rift being detected as a second "monitor" was removed (maybe with the manual uninstal…
  • JJcourage, one thing I can confirm 100% at this point is that much of the stuttering I am seeing in games is associated with other application windows being open on the computer screen. The Oculus Client software is the worst offender I've found, bu…
  • If there was any improvement it was within the range of "could be in my head; maybe 5-10ish fps improvement but not improved to steady 90" and it coincided with reinstalling the Oculus software not the drivers! Things are a bit more playab…
  • So the only thing I've learned is it isn't specifically the drivers. I manually uninstalled and cleaned Oculus which didn't seem to help. I also reverted all the way back to 384.94 drivers but that did nothing. I'm going to keep working at it with s…
  • Gotcha. Yeah that's what I'm doing, to no effect though. :( Tonight I'm going to try a manual uninstall of Oculus, per support's recommendation, and then the drivers from mid-2017.
  • (Quote) 
I can't say I've tried this. Are you saying you use the debug tool to start the service, or you need to use the debug tool again every time the service is started up?
  • (Quote) 
I've tried the Oculus Debug Tool and Tray Tool. I'm assuming the tray tool setting is working because when I turn ASW on, fps drops to 45 instantly. What I'm seeing looks more like a performance bottleneck. The GPU is only around 33…
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