I don't know if that is true. There are a lot of good reasons for the price cut.
1. compete with HTC.
2. lower the entry price (for mass adoption).
3. compete with future HMD manufacturers.
I think a lot of people won't buy two HMDs…
There are a few problems with the new Window Headsets though: 1. FOV is lower than CV1/Vive (which is a step backwards). 2. If your pc is not good enough, the HMD will drop from 90hz to 60hz, which can lead to motion sickness. Steam support …
It is a 24 month development cycle if you split both groups appart.
2018 and 2020 for standalone VR.
2019 and 2021 for PC VR.
If 2019 CV2 will come out, Facebook could take the tech from 2019 (CV2) to improve Standalone 1 (from 2018) and sel…
Time will tell. I think the standalone HMDs (we will see in the near future) will be nearly as good as the Rift is today (in some points better, worse in others). But in a year or two the next Rift will be way better than the standa…
Why are the Vivarians even bothering what Oculus is doing? They have the Vive. You are free to fully ignore Oculus and play your Steam games. There are so many good VR games on Steam, right? And the Vive is so much better compared to the Rif…
Deal with it, Atmos. Facebook is doing great. And HTC is doing not so great (to say the least).
Here's another one for you:
Counting in for Atmos73 to join the discussion. Thank god I stopped reading all the comments, because my anger vanished at some point. Now I am just bored to read the same shit again and again.
However: I expect to read Atmos73 explanation of HTC's…
Hm... let's take a look at the statistic.
CV1 users are over half the size than Vive users (in percentage).
While almost all Vive users are using SteamVR, I think there are a lot of CV1 users only using Oculus Home. So, we can easily double…