I suppose most HDMI 360 adapters have a limited movement range since they are designed to use with fixed equipment, and might even be prone to premature failure after constant movement. For continuous rotation you need to use a slip ring, but it wil…
Just had one of my "why didn't I just ask for one?" moments (missed the code deadline for a couple of months) :lol:
If you know of anyone else with one to spare, I'll happily take it :D
Si lo quieres para jugar te recomiendo esperar a la versión comercial (CV1) que estará disponible a inicios del 2016. Si lo quieres para desarrollo y no puedes esperar, entonces considera un aduanazo bastante alto (probablemente más de $100.000). Es…
The "fine print" comment makes me think that he might be aware that it includes the PC cost, and that the thread just refers to uninformed people's reactions towards the flashy headlines.
Yes, I read about the FOV too, but I'm not sure if it's ideal with current optics solutions or if it is "real 100º" with full image coverage. I'm not denying the possibility that it might be a good solution, but microdisplays sure bring to…
It seems you have a misconception of how both the Rift (or displays in general) and upscalers work, so let me explain:
The Rift has a fixed resolution (which is HD, actually, and will most likely higher than standard HD in the commercial version to…
I would love to see the following games with native support:
- Doom 3 :lol:
- Fallout 3
- A remake of the original Alone in the Dark trilogy
- A fully immersive Project Diva game, including not only (enhanced) gameplay but also a high quality VR co…
Check this article:
http://www.roadtovr.com/ces-2015-oculus-rift-crescent-bay-designed-audiophiles-heres-matters/
Apparently sound cards are a no-go mainly due to high latency and lack of direct control (e.g. the sound card adding unwanted filters…
Many thanks for the clarification, I'm looking forward to try the Gear VR first-hand sometime as I'm sure I'll be blown away. VR Cinema 3D for DK1 is by far my favorite app so the improved resolution and black levels are quite welcome.
Thanks for a…
This makes sense, but I wonder: wouldn't a slightly higher resolution allow for better scaling results in certain situations (e.g. when tilting your head), remotely similar to how rendering a game at a higher than native resolution helps with post-d…
Headsets like the HMZ-T2 just show a screen in front of you (not VR by any means). The Rift, on the other hand, is real VR: it literally fools your brain and makes you feel like you are in another place (it's not a "private TV"). For examp…
Judging by the pictures from eBay, it definitely looks like the first chinese clone strongly based on the open source DK1 documentation (unless I've missed something).
At $150 including shipping it *might* be worth to non DK1 owners just to try the…
I want an IPD knob for a proper sense of SCALE,
Position tracking also so I don't feel like on RAILS.
I think I'll write a note to them right now with my GMAIL,
before it is too late and they get busy with RETAIL.
I might hit Palmer's Reddit and j…
After looking at the cost of building the DK1 tracker myself, it becomes evident just how cheap the DK1 was sold for. The included documentation is an interesting read; I wonder just how off will the inevitable chinese knock-offs calibration be, con…
It would be nice if Oculus reconsiders this, as these kind of services really cheapen costs a lot. My DK1 was shipped directly to my address and customs fees were pretty high (around 175 USD), which added to the shipping cost effectively doubled the…