hmm, that works fine for us. As far as I know, when you say "Quit App" within oculus, it should do the same exact thing as you pressing the "x" button in the corner. Is that not happening? Have you checked the logs..perhaps there is some OnApplicati…
@MikeF ... i can't tell if you are an oculus dev, or have you heard about this somewhere else? If so, please source?
I'm not sure we can deploy non il2cpp without leaving most of the code easily decompilable.
dev of Eleven Table tennis. Lately this has been happening to a bunch of my users as well:
Looks just like these old posts:
https://www.reddit.com/r/OculusQuest/comments/cnrarl/random_black_squares_issue/
https://www.reddit.com/r/RecRoom/commen…
There is something like this, but I'd reeeally prefer if Oculus SDK just made it available.
https://hackernoon.com/how-i-hacked-google-daydream-controller-c4619ef318e4
Hello, we want to do something in our app that requires us to be able to access the imu data per frame, or faster if possible.
Even if the limit is just getting it once per frame through the sdk, we expect to be able to get
for gearVR: HEAD:[2 ac…