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hkarrson

Oculus Start Member

hkarrson Oculus Start Member

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hkarrson
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  • How much support will there be for Mixed Reality on the Quest? How much access will we have to the cameras / sensors? How easily can we get a 3D mesh from the environment? How easily can we create 3D environments from what the cameras see? Whatabout…
  • Time.timeScale can be set to 0 to pause the game, but the headset won't pause. Unfortunately, you can't change the position or rotation of the cameras directly, but you can put the player's head or the camera rig in a parent gameobject that does the…
  • I no longer get black screens anymore. Thanks Oculus! Whatever you did worked for me.
  • Just so you know, I have Nvidia Geforce Experience on my PC, which I use to install game-ready drivers for my GTX 1050 TI. Also, I'm not sure if this is related, but I am a developer, so I have Unity, UE4, and VS2017. Also, I have Steam, Epic Games …
  • Oculus really needs to look into this and Unity really needs to merge both the 32 bit and 64 bit versions of Unity into one, so people can debug in both 32 bit and 64 bit without installing another version of Unity.
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Howdy, Stranger!

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10 Comments5 LikesFourth AnniversaryName DropperThird AnniversaryFirst CommentSecond AnniversaryFirst Anniversary