anyone know a way to get the Trent Reznor sound effects to work with this? The shotgun sounds fine, but for some reason the pistol and machine gun make a "beep" noise whenever they are fired. I was hoping extracting the pk4 into the base…
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Does no one else find the "snap" turning function on VR games to be too stiff and jarring? I can't stand it. I'll take smooth any day over it, even if it does make me feel a little bit queasy. It helps if I turn my head …
Same here. Pre-ordered within minutes of the pre-order opening. Status still the same, no emails, no charges, nothing. I live in Tennessee. This is very frustrating.
I find this current version posted by incrediclint to be very acceptable. No stutter, very smooth & crisp on my i5, 980ti, 16GB RAM. Enough so that I am now finally comfortable parting with my DK1 w/ RiftUp! 1080p display and my DK2. The doom…
also, if some one figures out how to disable the kickback when you get hit, that would be nice. I tried turning it off in the cfg via setting kicktime from 1 to 0 but that didn't seem to work, but I do think it lessened the effect a bit, but I'm no…
This is awesome incrediclint!
to turn your nose into the gun and have the laser come out of it instead of your face, change set pm_showBody "1"
to
set pm_showBody "0"
which is in the:
C:\Users\Username\Saved Games\id Software\DOO…
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Right there with you dude. I have this post bookmarked on this page and I check it 2, some times 3x a day hoping/praying Samson will post a working CV1 link! The only thing keeping me from parting ways with my my DK1 w/RiftUp! 108…
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Samson is quite possibly working on it while the rest of us are are checking this page everyday, praying he will post a link to download it.
not sure if you are the same person over on the oculus subreddit but I just posted this:
I just tested it with a 3D SBS .mkv file and it does in fact work. What you have to do is place the .mkv file in your local video directory a…
According to Palmer Luckey's latest tweet: "Oculus Home goes live tomorrow morning! People with their Rift in-hand will be able to play right away, others can get ready on the software side. Existing content you have …
Will it make a difference if I change a specific part of the Doom 3 BFG config file for when the CV1 comes out to obtain maximum resolution? i.e. the line to be changed from 1920x1080 to 2160x1200?
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this is a subreddit where you can go to stay informed about this:
https://www.reddit.com/r/quakegearvr
The person responsible's user name is https://www.reddit.com/user/DrBeef_ldn
This is the mod launcher I was referring to for Doom 3 BFG to run some of the old Doom 3 mods:
http://www.kot-in-action.com/forum/viewtopic.php?f=28&t=4435
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really wish there was a version for windows though that could support music along with the epsilon mod. Do any of the mods within epsilon work on the Gear VR version? I have a feeling that my Note 5 won't be able to provide the horse power…
Does anyone know how to get the Trent Reznor Soundpack Mod working on this? I know it worked for the pre BFG edition, and there is a way you can get the old mods to work on BFG edition by itself, but so far I am clueless if it will work on the BFG …
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oh man, that's no good :( I typically prefer mouse over joystick but when it comes to VR, The game usually feels a lot better with Joystick support!