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noemis

Brain Burst

noemis
Brain Burst

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noemis
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  • #developer of all countries unite - PLEASE go to following page:

https://oculus.uservoice.com/forums/918559-oculus-go/suggestions/36396727-oculus-go-kiosk-mode…

...and VOTE for the #oculusgo KIOSK mode. Let's bring …
  • #developer of all countries unite - PLEASE go to following page:

https://oculus.uservoice.com/forums/918559-oculus-go/suggestions/36396727-oculus-go-kiosk-mode…

...and VOTE for the #oculusgo KIOSK mode. Let's bring …
  • #developer of all countries unite - PLEASE go to following page:

https://oculus.uservoice.com/forums/918559-oculus-go/suggestions/36396727-oculus-go-kiosk-mode…

...and VOTE for the #oculusgo KIOSK mode. Let's bring …
  • #developer of all countries unite - PLEASE go to following page:

https://oculus.uservoice.com/forums/918559-oculus-go/suggestions/36396727-oculus-go-kiosk-mode…

...and VOTE for the #oculusgo KIOSK mode. Let's bring …
  • PLEASE go to following page: https://oculus.uservoice.com/forums/918559-oculus-go/suggestions/36396727-oculus-go-kiosk-mode ...and vote for the KIOSK feature. Let's bring it to the top of the list. Vote, share,... we all need this damn kiosk mode …
  • (Quote) 
thank you @fariazz. Your post was more helpful than the @OculusSupport (standard ticket and dev ticket) the last month. This workaround helped me too... and not turning off wifi and restart device (see above).
  • Today I got an update on my Oculus Go: Version: 3.58.5.140881727 Runtime Version: 3.11.8.140481870 The app performance is better. But the still the video capture seem broken. First try was sucessful, but the second again could not be played back o…
  • I tried your workaround a few times... one of 10 tries I had luck, but this takes too much time for me. Currently we're not able to work in the same pipeline we're used to: sending small videos from the progress our app. This is very annoying, espec…
  • the support wrote me some minutes ago: "...Our engineering team is aware of this issue 
and is working on a fix. Once there is progress, we will be sure to let 
our developer community know." Let's see.
  • (Quote) 
Me too. wrote to the dev support and linked this thread
  • Yep, same here: I sometimes capture videos directly on the oculus go and never had problems. I was glad to hear, that recently also audio is recorded. I tried it yesterday, but video capture seem to be broken: - all new video are named: com.oculus.v…
  • @imperativity These are sad news. The event was last sunday and it happend exactly what I predicted: this simple "Enter VR" screen and the controller usage, made it more complicated for assistants and first time users (= your possible cus…
  • Same here: in a presentation of a 360 opera there'll be an event with 30 Oculus Go next weekend. Many people (first time VR-headset user) will be switching headsets, and it's all just about watching a 360 video. No controller interaction needed. But…
  • Ok, I have also this problem: I invite an user account to a release channel and on "my preview apps" the app appears under "invited" but there is no possibility to accept the invitation. An invitation email is sent sometimes, but…
  • Ok, I have also this problem: I invite an user account to a release channel and on "my preview apps" the app appears under "invited" but there is no possibility to accept the invitation. An invitation email is sent sometimes, but…
  • Another thing: I wanted to download the Oculus Ambisonics Starter Pack 1.0 from the download section. I tried it two times, but at the end I can't open the zip files. It is corrupt.
  • In unity forum (see above) AndrewRH from renderheads (I use their video plugin, which also uses facebook audio 360 sdk) writes: 
(Quote) Maybe your SDK could support also mp4 with spatial audio? I also recognized, that the fb encoder in exp…
  • I also created a post in the unity forum with some more infos about 360° + spatial audio. Link
  • Meanwhile I tested a ambisonic wav file in my project and this seem to be played back correct. It could be, that this mentioned adb error is just irritating. Meanwhile I asume, that the the problem is to playback a video with ambisonic audio track.…
  • hey there, as described here I also have problems with spatial audio. "Unable to find libAudioPluginOculusSpatializer" is in the adb log (Go and Gear) using Unity 2017.4.2 - can you confirm, that there is a problem with my Unity version to…
  • Again oculus shows it's incompetence. It's so hard! Stole me over a hour to figure it out, find this thread... now I'm happy, to be not alone. I always complained about their restrictive closed software. Too invasive. Even on the samsung devices the…
  • Yes, I also definitly vote for this kiosk-"feature" - something like "this app only mode" I'm pretty sure oculus doesn't hear this the first time... and even if they think, this feature is not uses by many people. This feature i…
  • YES, I'm also looking for a solution for this problem. Here's a link to a similar discussion. We're loking for a so called "Kiosk"-mode for (Gear)VR... https://forums.oculus.com/developer/discussion/comment/504911
  • hey @juanoldinho, no ideas? some ghost added the example IAPs to our account this weekend... but we still not can save our own, for example:  SKU Name Description Currency Amount Item Type
CAMCORDER camcorder Example IAP USD 1.99 Durable&am…
  • hey juanoldinho, 1. blendFX_ (sadly there is an underscore at the end... while creation "blendFX" gave me an error) 2. our app OpenMovieVR is online (>100.000 User) and the current submission is confirmed (and not editable), so we try …
  • thank your @nilstastic for your response, which is the first sign from the www that at least somebody heard from our problem... also good idea to use the dev tools to analyse the error, but I still can not save the IAP template... I also simplified …
  • After some testing I managed to create a quite good restult. an equirectangular stereoscopic / side by side image http://imgur.com/n1UGic5 It works great in Whirligig. Download the image from the link above, maybe rename the long filename, copy it …
  • Hey "DePingus", thank your for starting this topic... I'm also a user of Blender, owner of an oculus dk2 and testing 360° stuff (for example 360° videos from the kodak sp360 with occulus)... you named very useful scripts and tools to start…
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