I tested and this solution did not work for new Unity/Oculus Utilities versions. Any tips about it?
I really need disable Eye To Neck Distance.
Seems that disable the "Use Position Tracking" and Disable the Use IPD in Positio…
A reproducible way to make it crash (and one workaround to fix):
I'm using Windows 7 x64 and Unity 2017.3.1f1
Making it Crash:
- Create a new project
- Let it as PC/Windows Build
- Import the Unity Utilities 1.24
- Set the VR SDK to Oculus
- Play i…
Hi! I was having the same problem after update for the last OVR Unity Utilities (1.24) in Unity 2017.3 versions
So I removed all unity versions of my Pc. Download the Unity Hub and got the 2017.3.1f1 version.
After create a new project and import t…
Thanks dfelinto there's already some experimental Builds to render Stereo Panoramic images directly in Blender!
No Strips, not hackish, just see in the viewport, render and see in Oculus! \o/
Check it on his blo…
Thank you all for this thread, there's a lot of important information here.
I have done some tests with success using this workflow with a experimental version of blender.
1) Set the Fov to 1º . Only possible in blender 2.74, it's not released …