In Oculus Integration 1.39, we noticed an issue with Avatars on Quest.
The entire Avatar is rendering as skin color with some strange
artifacts. It appears as if the UV maps have been messed up on the
Avatar textures. I can confirm the Oculus Avatar ...
Our issue is two part. We were using Oculus Integration 1.39 for
development. Avatars were working fine, but all of a sudden our Quest
avatars stopped working. They appear to be only skin, as if the UV maps
got messed up on the textures. To fix this ...
We are developing our software in Unity 2019.2.1f1 for both Quest and
Rift. We are using Oculus Integration v1.40. Users of the application
can join each other regardless of device. Currently, all Quest users
will see custom avatars and all Rift user...
MikeF said: PokerStarsVR creator here so maybe i can help.How are you
sharing your avatar ID's across users? In our case we send each user an
RPC containing their avatar ID before the avatar is initialized. Another
issue might be that you're not usin...