mungewell
Honored Guest
since ‎05-08-2014
‎02-23-2021

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Since the DK1 documentation has been 'Open Sourced', it possible to build a clone of the tracker PCB/Module.https://github.com/OculusVR/RiftDK1Does anyone know if anyone has done this, and if so what they might charge in 1 or 2 quantities?Simon.
Whilst we were all busy with Oculus Connect, the dev's released their driver the PS4Eye camera.http://bigboss-eyetoy.blogspot.ca/Should be a good toy (although you have to hack up a USB3 cable to get it work with a regular PC), and will be interestin...
Interesting Research Project:http://www.cs.cmu.edu/~hanbyulj/14/visibility.html480 cameras mounted facing into the dome allow motion tracking without oclusions,Simon
Hi all,Working on Rift-ifying SpeedDreams (Open Source Racing Simulator), the 1st person and 3rd person cameras are moderately simple however I have a question about other camera views.We have a 'TV' camera mode, where the track is seen from the poin...
Hi all,We just released version 2.1 of Speed Dreams which now frees up some time to start playing, and we're in the early stages of rift support. We're moving to OSG as our render, and using https://github.com/bjornblissing/osgoculusviewer as the bas...