8k textures in 32 bit colour with mipmaps will take roughly 333MB of graphics memory each.
Using DXT1 you can get that down to 42MB, but your colour quality is now 16bit (which could look worse than… (View Post)
Well, using Oculus Monitor (and I don't even charge for it!) I'm pretty sure I know exactly what is going on.
The grip trigger is most likely a hall effect sensor (uses magnetic fields to detect … (View Post)
Mods don't have any control over that. We don't have access to forum settings.
We run through the spam queue when we can, the mods aren't oculus employees, we have jobs and are just here… (View Post)