So I am trying to achieve a decent looking storm cloud effect. I think
what I have right now looks pretty good, at least in the editor. When i
run on my Gear VR the particles "pivot" when you turn your head in a
wierd way that makes the whole ting lo...
So I am trying to achieve a decent looking storm cloud effect. I think
what I have right now looks pretty good, at least in the editor. When i
run on my Gear VR the particles "pivot" when you turn your head in a
wierd way that makes the whole ting lo...
So i am designing a custom interactive experience using 360 images,
running on a Gear VR. I think it works very well and I am pretty happy
with how it's working and you get a good sense of presence, for being
360 still images. But some users who have...
Rooms VR: Costumize your reality. Modify, create and re-create spaces
and places in VR using a touch device. With Rooms VR I want to give the
user the ability to create their own space in VR, or why not REcreate
their real world spaces and places, an...
So I have posted some examples of using a touch device as and input
device for VR before.
https://forums.oculus.com/viewtopic.php?f=29&t=12736 Thought a share my
video of the prototype of my bachelor thesis project in Interaction
design. The plan was...
LZoltowski said: Hmmm, whats the frame rate like, constant 90fps? 360
Panoramas should not give any VR sickness .... although there will
always be a tiny percentage of users who cannot stand VR for longer than
a few minutes no matter how mild the exp...
It's at a constant 59, cant get it higher. Might have to try and lower
the quality of my sphere and see how it goes then. There are a lot of
tris that i might not need beeing drawn right now
Thank you! Feels great to show it off. Right now I'm just waiting for
new hardware to be released. My old DK1 bit the dust at the end of the
development of this demo, very frustrating when you just want to iterate
and show of more of the ideas for th...