Hi Everybody,I am trying to access the Headsetacceleration or velocity
in Unity3D. I am interested in the raw data as well asa fused version.
As I read in previous blog posts it is not possible to accessthe raw
data but at least the fused data someho...
Thanks a lot for your help regarding this issue.Unfortunatelyin our use
case the described solution will not work because we are trackingthe
Rift in a moving environment. Having the raw acceleration would be
helpful forovercoming the latency of our e...