tbkuno
Explorer
since ‎01-23-2018
‎06-30-2021

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  • 15 Posts
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When I use the oculus controller certain inputs mapped to the gamepad also get triggered. For example if I press A on the right oculus controller the A button on my xbox controller gets triggered and when I press the grab trigger the RB on the xbox c...
I don't know where else to put this.I recently made a thread about some banding issues in the Unity Subforum, somebody replied, I would like to quote his reply and have a follow up question, but it's saying my comment is awaiting for moderation I thi...
Hi,I'm experimenting with some low-light situations and I'm getting terrible banding:There is this article for improving banding issues, but I'm failing to implement the solution:https://developer.oculus.com/blog/tech-note-removing-dark-scene-color-b...
Hi,I would like to have a magnifying glass effect in my scene. Is there a way to have a RenderTexture (or something that accomplishes the same goal) but in 3D, so you can actually see the depth of the image and not just a flat projection? I'm using U...
Hi,I'm using the OVRPlayerController for my project, and I would like disable the xbox controller input so it's not being used for locomotion. Through the Input Preferences in Unity I've already managed to assign the x and y axis input to other funct...
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