Orodreth16 — Oculus
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Hallo, Fremder!

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Orodreth16

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Orodreth16
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  • I just started playing Sparc yesterday. It's really fun and can get quite intense. It's always 1 vs 1. So, if want the attendants to be able to team up or play cooperatively, this is not what you're looking for. Still, highly recommended :)
  • Yeah, in the Fallout case I also have the impression that it was all about how to get the VR edition out with as minimal effort as possible.  However, wouldn't it be possible to use something similar to ragdoll physics, so that they wouldn't have to…
  • Hmm, I think what you mean is aliasing. What you can do against it are techniques called anti-aliasing. One of the most efficient but very costly techniques is supersampling. There are also others that are not so hardware-hungry like MSAA or FXAA. U…
  • Wow, thanks for the hint! Added it to my library, just in case that it's for a limited time only.
  • First thing that comes to my mind: Are your drivers up to date? When you try to run the Oculus setup, it checks if all the components are connected. What does it show in your case? Headset USB connected and HDMI unplugged? Or vice versa? Did you try…
  • The usual start of every master's thesis in any field of science is to do a literature research. If you don't know where to start, your professor/supervisor should help you.  After reading some publications in the field, one usually gets a few ideas…
  • So, when you start the game through Steam it doesn't recognize your Touch controllers? Hmm, I thought this should work... But I don't own the game so I'm afraid I can't be of any help here, sorry. 
  • I would say "not yet". In my opinion the priority should be new features for the client and the website (e.g. a search function on the website).
    in (CLOSED) Kommentar von Orodreth16 Dezember 2017
  • No, the two versions are separate purchases. But you can play it through Steam with your Rift. It uses the Oculus runtime then.  At least that's what Bernd Lehan told me, he's one of the devs of the X series. 
  • Maybe you have to bind a key to the function first. It's in the settings and should be called "Reset HMD Orientation", or something like that. Look for it in the misc section. I use the spacebar for it... can't miss that even with the Rift…
  • The mouse pointer not appearing is one the current known issues. As a workaround you can enable to display pointer trails. Source: https://support.oculus.com/551671135186908/
  • Once you've installed your Rift and Touch, you can search for the games in the Oculus client. The games should then be downloadable free of charge. Note, that this is only possible once you've setup everything because the software checks if you real…
  • (Quote) 
This is the one from "VR Cover", right? (see https://vrcover.com/ ) I also upgraded from the stock faceplate to a VR cover and it's really worth the money. P.S. I'm not working for VR cover and I don't get paid by them. I…
  • Here's Oculus' support page on how to reset view: https://support.oculus.com/200305533724698/
  • So, you mean while you're in VR the sensors would be behind you? The problem with that setup will be that your body will occlude your touch controllers which will affect tracking quality a lot.  But you could just turn around while in VR so that the…
  • As a counter-example: when you buy a game that is available on Windows and Android, you will also have to pay for both versions to play it on both platforms. Of course, I'm not saying that I appreciate this, but unfortunately it seems to be quite us…
  • Have you checked the in-game options, yet? I'm pretty sure there was an option to turn this off. You can access the options before starting a level by inserting the "settings cartridge" or when you're already in-game via the watch on your …
  • If you're worried that reflections from the glass could disturb the tracking, I don't think that this would be the case. My play area is beneath a window as well and I haven't had any problems with the tracking so far.  However, you will have to set…
  • Hmm, that's strange. I usually had some stuttering upon entering and exiting a jump, but after the latest video driver update these little hickups are completely gone. ASW still kicks in on planets and inside stations, though. I use a Gigabyte GeFor…
  • (Quote) 
Well, tell that for example Xbox One X owners with their high resolution assets  ;)
  • I'm using the t16000m and the TWCS throttle by Thrustmaster. It's working perfectly and I'm not missing any buttons so far.  In the throttle, however, I applied some extra silicone grease because it was a bit prone to stick and slip.  Still, I can h…
  • I'm no expert but I think a USB 3 port is a USB  3 port, no matter what you connect.  You could do a simple test and try and connect a mouse or some other device which is not a storage device to one of these ports and see if it gets somehow blocked.…
    in USB 3.0 Kommentar von Orodreth16 Oktober 2017
  • Unfortunately, there is no search function on the website as of now. When I search for something specific I usually just google the title and add oculus. In most cases the correct store page should be one of the first results.  However, in the oculu…
  • Have you tried Herobound, yet? It's not really a platforming game but it has some elements of a platformer. (It's more like a mobile RPG) But it's for free, so why not just give it a try?
  • There is the possibility to switch between front facing (180°) and 360° tracking. Note, though, hat 360° tracking is not the same as room scale! In other words: Other than teleportation, there is no movement in this game. However, I highly recommend…
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Hallo, Fremder!

Scheinbar bist du neu hier. Wenn du mitmachen willst, Wähle eine der folgenden Optionen!

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