My big concern is the button and the head band behind the head that I think will make the Rift S uncomfortable for a sitting experience for more than 30 minutes. I guess that most of the testers will test it standing up.
Ok, so no follow up in this thread after all predictions to see who was right.
I'll do mine:
1) Oculus Go is pretty popular but was not the most popular gadget for xmas
2) No, will need to wait for the Oculus Quest
3) Demo was done at F8 an…
The Oculus Rift is the best buy I ever made.
Here are my requirements for the Rift 2:
* No more screendoor effect thanks to (much) improved resolution
* See point 1. Yep, that's it.
Salut,
Essaie ça: https://forums.oculusvr.com/community/discussion/62269/possible-fix-for-hdmi-sensor-issues-after-pc-wakes-from-sleep-or-hmd-goes-black-after-idling/p1
Si ça marche toujours pas, débrancher et rebrancher le casque peut aider.
Pour …
Due to this first issue I had to take off the headset. I found myself in an environment where there were no screen door effect, larger fov, better heptics and the room scale was better than with the rift. Only drawback there seems to have only 1 gam…
I predict:
1) Oculus Go will be the gadget to get for xmas this year.
2) Pre order for Santa Cruz will be announced at OC5.
3) Demo of technology Oculus is working on for CV2 will be demo at OC5 (foveated rendering / multifocal) . But still no date …
I think it's where VR should go for more immersion. But my vision is that it should control what you feel.
Like some tissu that would be soft and hard if electric current is applied, so whatever you grab you'll feel it even though your hands are emp…
That's not true that Oculus are doing nothing for Mac users. They're working on a virtual reality headset that will work for them. It's gonna be released early next year and will be called Oculus Go.
The success of the kickstarter is really showing that people are willing to pay to have an even beter experience with virtual reality.
I'm not a backer but I hope this will be a wake up call to Oculus to think that mobile VR is not the only way and …
Steam has some more stats: http://imgur.com/gallery/GCQmY
My feeling is that August 2017 means 1st of August.
If the sales of August were as good as in July (Summer sale started July 10th), that puts Rift to 0.24%, just above HTC Vive (let be realis…
HTC found other battles to win.
* Enterprise: they have their enterprise version of the HMD
* Accessories: audio, wireless, extra sensor that you can attach to a lot of things
* Chinese market?
If gtx 960 and gtx 1050 have the same performance, I would recommend to buy a 1050 as nvidia is working on improving performance for their Pascal architecture.
Even if when released I thought the price was expensive and I waited a few month before buying it, it totally earned its money back including computer.
You get to live experiences that are close to reality and would be much more expensive in real li…
I've tried it this evening. Pretty good for a first version.
Here is my feedback:
* It's possible to change the size, but not the distance. You can check BigScreen (free) where both can be changed.
* sub-directories should be listed on top of the …
@cybereality it says something went wrong... Reference device missing position: headset (1971005) and the sensor setup says "We coudn't save your position."
I got the update 1.14.0.375447. I have a 2 sensor set up (on my desk). Oculus home is now showing on my left hand side instead of in front of me. Height is incorrect as the floor is now on my knee level. When I move the hmd, the room is moving with …
The bad news: I don't think that VR will seem 100% real in 15 years
The good news: It already started.
At the moment we're at the level a objects in limited space that could feel 75% real. You still have the weight of the hmd, you still see some pi…
Mine are:
- Apollo 11 VR, when I looked outside the window and saw a big moon
- Pinball FX 2 VR, when I saw the pinball machine appearing in front of me
- Google Earth VR, Grand canyon and when you're on top of the earth
- eleven VR, when I played m…
My feeling from this update is that the sensors now use more bandwidth than before the update (I might be wrong). My config was 2 sensors frontal, 1 on usb 3, 1 on usb 2. The setup gave now a warning for the usb 2 port and I noticed some (more) prob…