I wanted to share some posts with you on a discussion I participated in earlier and some testing I did today in relation to a discussion you took part in recently. The discussion was "Download speed problem on Oculus Home - extremely slow". Keep in mind I am in IT 20 years+ and this is a high end rig (TR2950 with 128gb ram). This is what I posted in regards to the testing I was doing due to issues I was noting with the Oculus software. Keep in mind each paragraph was a separate post.
yeah I am on a 1GB up and down connection and for some reason this is the new norm. 4-5 hours to install a 2-3gb game. It's not a space issue as my Oculus Library is sitting on a 2 TB Partition. Unless there is something new in the software releases that is pointing to a temp folder and then installing at final destination. This is so unset. Oculus needs to figure out what is causing this. I hate this because I work in IT and I guarantee the Dev team is aware of this and it might even be caused by certain conditions but to keep completely mum on this. I bought Asgard's Wrath for example and with what I am seeing on smaller files it would take 2-3 days to install it.
Also to put this into perspective, I have a Oculus Quest also. I just ran updates on it and they are running fast as normal. This I have had to guess has something to do with the current Oculus software build. Lately the releases have been quite buggy for the Rift even to the point where I have had to run updates 3 and 4 times for them even to complete.
Test....On the East Coast it is currently 542pm and CMOAR Cinema VR is installing. It is currently at 9% and is only 376MB total. With a 1GB up and down pipe here this should take no longer than say till 550pm and in reality it should be quicker than that.
Its now 615pm on the East Coast so roughly 40 minutes later and CMOAR is at 81 percent.
So when I first posted Oculus had downloaded rough 30 mb of a 376 mb program. 40 minutes later it has downloaded roughly 243mb. Keep in mind this is on a line that is fiber to the house 1GB up and down. It is Oculus software, it is not bandwidth throttling as other things are running fine. Verizon is not throttling specific traffic to Oculus either as I updated my Quest and is fine. The dev team on the Rift needs to get it together and while Facebook loves the quest right now they better keep in mind their loyal Rift owners who started it all.
Its 713pm on the East Coast and Oculus still hasn't finished the CMOAR install on the Rift....its still at the verifying install stage.