In the sample scene "MoviePlayer_Sample" offered by Oculus in the UnitySDK:
I cannot play a movie. Although I changed
mediaPlayer.Call( "setDataSource", "/sdcard/oculus/Movies/Trailers/Night_of_the_living_Dead.mp4" );
to an existing movie it doesn't play the movie.
Also it says: "NOTE: The resolution of the movie texture is hard coded to 960x540 in MediaSurface.cpp."
How can I change that to 4096x2048 video @ 30 FPS or a
2048x2048 video @ 60 FPS as hinted at in the docs.