TECHNOLUST: THOUGHT CRIMES
I'm Blair Renaud
(Anticleric), developer of many VR things
. Together with Mark Schramm
(skyworxx), developer of Darkfield and Nighttime Terror
, we're creating this game for the Oculus Mobile Jam.
Check it out:OVERVIEW
You (the player), take the role of a security professional charged with maintaining order in the dystopian cyberpunk universe of Technolust. Accompanied by your heavily modified artificial intelligence program <clever name here>, you’ll need to be part hacker, part detective and possibly part cyborg to make it through a work shift with any loot in your pocket to fuel your constant need for ramen noodles and VR apps.GAMEPLAY
Surrounded by banks of monitors, trinkets and gizmos, the player must track down a suspected criminal before they commit a crime predicted by his/her A.I. At the moment the A.I. predicts a crime, the player is given the last 20 minutes of data collect by security equipment to scrub through for clues as to who, where and how the crime will be committed. Each clue will be plugged into a database to narrow down suspects and receive a judgement order.
When a shift ends, the player will be given feedback in the form of news reports and Corp-Sec memos.
The main resource will be time. Every investigation (or move) the player makes, puts criminals once step closer to committing said crime. Much in the vain of games like “Where in the World is Carmen Sandiago”, “Papers Please” and “Clue”, with the added elements of scrubbable timelines, CCTV footage, sensor data, and tough moral decisions.