04-25-2015 11:44 AM
04-26-2015 12:09 PM
04-27-2015 02:39 PM
04-27-2015 04:41 PM
04-27-2015 05:08 PM
04-29-2015 01:06 PM
05-05-2015 04:54 PM
05-05-2015 05:01 PM
"owengusson" wrote:
Have you guys been able to pinpoint what specifically is causing this, or at least some single method of getting around it? I'm still unable to make builds for my Gear VR and really don't know what to do or try. I'm beyond annoyed that this update has caused this to happen, and it makes me really wonder about how this is being managed. I realize it is a Samsung issue, but can anyone from Oculus offer any insight into this problem? Would love some help, I'm otherwise blocked on Gear VR builds.
05-07-2015 09:25 AM
"jeffjlin" wrote:
usually it comes down to one specific offending asset (earlier today it was a change I made to a texture, go figure).
05-09-2015 04:01 AM
"UnelloDesign" wrote:
Yea for me its tied to one specific scene in my project. All the other scenes install and run fine."jeffjlin" wrote:
usually it comes down to one specific offending asset (earlier today it was a change I made to a texture, go figure).
Any tips for hunting down that one asset?