Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

[WIP] InCELL VR (any feedback is appreciated)

zulmanzulman Posts: 35 Oculus Start Member
edited May 2015 in VR Jam 2015
InCELL VR


Educational game for Virtual Reality about cell microworld in early development stage. This Jam is a great oppurtunity for our team (5 guys) to hack the development roadmap and meet real feedback from players and experienced judges.

About Project

InCell is an educational game with strategy and racing elements designed for VR devices. InCELL VR game screenshot

tumblr_inline_nnjf79HXmE1r6p4qa_540.jpg

The player will experience an exciting journey into patients's cell to observe a fascinating microworld of human body and fight in never-ending war against destructive viruses.

tumblr_inline_nnjf75pzFY1r6p4qa_540.jpg

The future is nigh. The humanity is standing upon the brink of a new era where modern healthcare makes tremendous scientific advancements. With the help of nanotechnologies a surgical prototype bathyscaphe allows its operator to shrink to a microlevel and travel inside the patient's body.

tumblr_inline_nnjf6ivQ5E1r6p4qa_540.jpg
tumblr_inline_nnjf6dYIYp1r6p4qa_540.jpg
tumblr_inline_nnjf6nnJdy1r6p4qa_540.jpg
tumblr_inline_nnjf6sah1F1r6p4qa_540.jpg
tumblr_inline_nnjf6zKHB01r6p4qa_540.jpg
tumblr_inline_nnjf7fxl1s1r6p4qa_540.jpg

Why we are doing it?

We at Nival VR are working on opening new ways for education - via Virtual Reality games. We believe that games are a perfect tool to share curiosity between millions of people. If you enjoyed our free InMind project (http://inmind.nivalvr.com) and wish to help this future of education to come true - help us make our next big game InCELL better and together we'll make games more than just entertainment! Check out this very inspirational talk about cells visualising for Harvard University http://go.ted.com/br8c.

Who we are?

NivalVR is a small team from Moscow/Florida. We are 5 guys working as small independent subunit of the big well known company Nival, which is extremely experienced in RTS genre.

Built with

oculus-rift, houdini, unity

Try it out (public build is not ready yet)

Website: http://incell.nivalvr.com
VRJam Entry: http://vrjam.challengepost.com/submissi ... -incell-vr

We are working hard to make GearVR build for you as fast as we can, thank you!

Comments

  • yosunyosun Posts: 69
    Hiro Protagonist
    Interesting pipeline - are you automating or doing any cool tricks with Houdini + Unity?
    ChallengePost: yosun
    SMS: 415-77-YOSUN
    Twitter: @yosun

    Some old public hacks.
  • spinaljackspinaljack Posts: 347 Oculus Start Member
    I love me some science! If it's half as fun and educational as cell craft then you're onto a winner.
  • zulmanzulman Posts: 35 Oculus Start Member
    yosun wrote:
    Interesting pipeline - are you automating or doing any cool tricks with Houdini + Unity?

    We are using Houdini for procedural geometry generation (we are small team and this is only one possible way to make a lot of 3D content :) ). At current screenshots (strategy part of the game) there is no much of it, but soon we'll upload new stuff :) Also we have one more backward technic - level generation (with logic parts i mean) in unity and the upload mesh to Houdini to optimize it.
  • zulmanzulman Posts: 35 Oculus Start Member
    spinaljack wrote:
    I love me some science! If it's half as fun and educational as cell craft then you're onto a winner.

    Thank you! We are working to do our best :)
  • DimaDima Posts: 95
    Hiro Protagonist
    Cell mechanics are fascinating and there aren't many visual representations of what is going on inside cells. I certainly haven't seen any game exploring that theme. Your project is pretty exciting.
    Dmitry Kurilchenko

    [VR Jam 2015] Wendy
  • yosunyosun Posts: 69
    Hiro Protagonist
    zulman wrote:
    yosun wrote:
    Interesting pipeline - are you automating or doing any cool tricks with Houdini + Unity?

    We are using Houdini for procedural geometry generation (we are small team and this is only one possible way to make a lot of 3D content :) ). At current screenshots (strategy part of the game) there is no much of it, but soon we'll upload new stuff :) Also we have one more backward technic - level generation (with logic parts i mean) in unity and the upload mesh to Houdini to optimize it.


    Ah, procedural geo - I thought so! I saw a demo of Houdini + Unity do that a few years ago at SIGGRAPH, but have not had time to play around with this integration much. It would be neat if you guys wrote up a summary of some cool tricks / techniques in your Houdini+Unity pipeline
    ChallengePost: yosun
    SMS: 415-77-YOSUN
    Twitter: @yosun

    Some old public hacks.
  • zulmanzulman Posts: 35 Oculus Start Member
    I posted some information about our Houdini Pipeline and some tricks for mobile GPUs :) Hope it will be useful

    http://vrjam.challengepost.com/submissi ... -incell-vr
  • zulmanzulman Posts: 35 Oculus Start Member
    Last days of #VRJam and so much to be done in InCELL, committing strategy mode fixes from the plane Paris->Moscow.
    http://incell.nivalvr.com


  • zulmanzulman Posts: 35 Oculus Start Member
    Oh, it's finally happened, the dream about sleeping and eating something except pizza come true

    http://vrjam.challengepost.com/submissi ... -incell-vr



    Good luck to all participants, can't wait to play all of this awesome games from VRJam :)
  • zulmanzulman Posts: 35 Oculus Start Member
    That was an awesome jam, thank you guys from Oculus team!

    Our final page here http://challengepost.com/software/incell-vr, please try it, hope you'll enjoy it and provide some feedback :) Thank you :)
  • zulmanzulman Posts: 35 Oculus Start Member
    Meanwhile at PC version
    CE0bupaVAAEU0fb.jpg
  • zulmanzulman Posts: 35 Oculus Start Member
    Nostalgia time: That was the first #InCELL concept at jam :)

    CFE_YvLWgAED00F.png
Sign In or Register to comment.