Come help VR Jam devs test their builds! - Page 8 — Oculus
Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

Come help VR Jam devs test their builds!

1456810

Comments

  • torstahtorstah Posts: 9
    Hey Folks

    Could anyone please give our build a try? Hopefully it should work on both KitKat and Lollipop...

    https://vrjam-submissions.s3.amazonaws. ... _Gles2.apk


    Thanks!!
  • Whelp, if anyone is still around - last chance here for my app:

    https://vrjam-submissions.s3.amazonaws. ... yCloud.apk

    Thanks everyone who's been testing builds!
  • dnhkngdnhkng Posts: 37
    Brain Burst
    Can someone test my Entry?

    https://vrjam-submissions.s3.amazonaws. ... aFinal.apk

    I think its all good now, a playthough is 4-5 mins!
  • tlkalltlkall Posts: 63
    Just pushed out an emergency fix. Whilst i finally got it working on a Gear VR in my last built, with all the excitement i didn't notice my manifest was trashed, i have no idea why this happens. So i patched it up and everything seems to work fine.

    To avoid crashing please enable Bluetooth on the note 4 and make your device visible for 2 minutes before launching this app. Your Gear VR cannot display android system alert-boxes.

    IF you use the client apk on a second device android phone. You can use that to control your forward motion. If you dont have a second device you can use enable "tap pedal" by doing the following motion on the Gear VR touchpad.
    SLIDE UP, SLIGHT RIGHT, TAP, and then SLIDE UP.

    Gear VR:
    https://vrjam-submissions.s3.amazonaws. ... x05_VR.apk

    Other device:
    https://vrjam-submissions.s3.amazonaws. ... _v1x00.apk

    I'm quite interested if you can successfully pair your device to the Note 4 inside the Gear VR.
  • SvenVikingSvenViking Posts: 296
    Art3mis
    New build. Unfortunately I ran out of time before getting many of the sound effects in, but a number of weapons are working. A couple of extra days would have made a big difference, but I'm pretty happy with it overall. Preferably play at least one round after a tank is first destroyed.
    Scorched Battalion - VR Jam edition available for Gear VR and DK2 (Win/Mac/Linux)
    Jungle Juice
    Sven Co-op
  • mbcauleymbcauley Posts: 14
    NerveGear
    Bino wrote:
    dpid wrote:
    Bino wrote:
    Took ages for me. It eventually came around. 1minute-ish?

    Unfortunately, for me it crashes to the Oculus app after about a 30 second wait.

    That's pretty concerning. I'm using Snapdragon 4.4.4 which I recall reading somewhere is what the judges will be using (unless it's updated).

    Thanks again Bino and dpid! It's a little worrying that it didn't load on your phone, although I've heard that a lot of people are having trouble with lollipop and I've been testing on kitkat. I guess I'll just have to keep my finger's crossed for this one.
  • CatrikCatrik Posts: 66
    Brain Burst
    Abandoned:
    I run lollipop 5.0.1 snapdragon, I cant get it to load past your weapon appears ,going up an elevater, when i look up it crashes everytime
  • CatrikCatrik Posts: 66
    Brain Burst
    Hexagon:

    Game plays great, i didnt like the earlier builds, it was weird...but this latest build changed my mind, i dont know if this was added or it never happened before. It switched the view like i was playing on a table to playing on a wall and dynamically switching views which i rather enjoyed.

    Music sounds great, clear no distortion.
    using At&T snapdragon lollipop 5.0.1 with blutooth controller Power A Moga Hero.
  • CatrikCatrik Posts: 66
    Brain Burst
    Little leaf:

    What a great VR childrens book. The controls worked great. Everthing was clear and pleasant good job. :)AT&T

    usingsnapdragon lollipop 5.0.1
    Blutooth Power A Moga hero controller
  • Jaycee900Jaycee900 Posts: 223
    My head needs a rest from playing! A little annoying from some final apks, i see some devs didnt test and either apks dont load or controller issues, something that could have been prevented by giving us gerbils testing a few days ago!

    Heres some issues i had the last hour.

    Sky Divr -doesnt load
    Phase Shift - Samsung controller not working on dpad...so cant move!
    Electric Prizefighter - Camera motion not working for me?
    Codex - doesnt load
    Mini Gear VR Reviews Blog --> http://gearvrreviews.blogspot.co.uk
  • CatrikCatrik Posts: 66
    Brain Burst
    Tank you:

    Fun game
    jutter looking left and right
    but not enough to cause nausea.
    field of view couldnt anything on sides inside tank, could barely see my health. Could never see FPS numbers.
    liked you could switch out of tank inside to outside to have faster machine gun like shots

    Sound worked perfectly

    Overall enjoyed the game
  • CatrikCatrik Posts: 66
    Brain Burst
    Crashland reborn

    Title screen in 3D is a nice touch, even the title itself is in 3D.

    Very fun, i need ALOT of practice, couldnt get more than 1 creature. The radar feature is very clever.

    I like how you can shift view quickly using the Dpad works very well.

    Sound is very atmospheric, like how metroid games give you the sense of being by yourself

    AT&T snapdragon lollipop 5.0.1
    Blutooth Power A Moga hero controller
  • zulmanzulman Posts: 35 Oculus Start Member
    Here very raw build of InCELL http://challengepost.com/software/incell-vr. It's interesting is it clear how to play without tutorial (with video)

  • CatrikCatrik Posts: 66
    Brain Burst
    Apnea:

    Latest build no more judder
    Sound is clear, i read up on the game, because right now i dont understand what im supposed to do.

    The water on the scuba mask fogging up is a nice touch.
    controls much smoother now, final build quality

    Using AT&T snapdragon lollipop 5.0.1
    Blutooth Power A Moga hero controller
  • CatrikCatrik Posts: 66
    Brain Burst
    Bazaar:

    It doesnt load crashes instantly goes to Oculus Home.

    AT&T snapdragon lollipop 5.0.1
    Blutooth Power A Moga hero controller
  • HelloMeowHelloMeow Posts: 99
    Brain Burst
    Catrik wrote:
    Hexagon:

    Game plays great, i didnt like the earlier builds, it was weird...but this latest build changed my mind, i dont know if this was added or it never happened before. It switched the view like i was playing on a table to playing on a wall and dynamically switching views which i rather enjoyed.

    Music sounds great, clear no distortion.
    using At&T snapdragon lollipop 5.0.1 with blutooth controller Power A Moga Hero.

    Thanks! Wow, you're really busy playing everyone's games!

    The moving view has been in every build, but the movements are random-ish, so sometimes they're more subtle. Have you tried using your own music? That's what the game is all about.
    VRJam: Hexagon
  • SelzierSelzier Posts: 16
    NerveGear
    Hey guys, been tons of fun jamming with everyone! But excited to get some sleep :D

    I still have a lot of work before an official release is ready, but the end of the jam is here and a playable demo is working.. I think! Check out the game here and give some feedback!

    Mystery of Malfaxus
    http://vrjam.challengepost.com/submissions/36947-mystery-of-malfaxus
    VR Jam 2015 Entry Mystery of Malfaxus - Vote / like here!
    http://challengepost.com/software/mystery-of-malfaxus
  • ricard2798ricard2798 Posts: 432
    Hiro Protagonist
    Can someone please test my app "Islands in the sky", last time i tested, I was getting some reports of it working, and some about the package helper error.

    here is the APk link:
    https://vrjam-submissions.s3.amazonaws. ... ds-sky.apk

    as well as the project link:

    http://vrjam.challengepost.com/submissi ... in-the-sky

    Thanks in advanced :)

  • Voxel Cars VR page: http://vrjam.challengepost.com/submissi ... el-cars-vr

    The .APK file of Voxel Cars VR vr jam 2015 demo for tests is here:
    https://vrjam-submissions.s3.amazonaws. ... Cars04.apk

    Hope it will run on your devices too.
    Now it's time to get some sleep ;)
  • CatrikCatrik Posts: 66
    Brain Burst
    Islands in the sky:

    Your latest build all options crash the game and goes to oculus home. After starting with gamepad.

    How much time is left in the VR jam?

    Im using AT&T snapdragon lollipop 5.0.1
    Blutooth Power A Moga hero controller
  • CatrikCatrik Posts: 66
    Brain Burst
    Shinning Sword Dragon:

    Game is very smooth, at first i couldnt destroy any other dragons, then once i figured out i had to slice fire thru them, i was having a blast!!

    Great graphics
    wings are a nice touch
    sound is very fitting.

    I was using a AT&T snapdragon lollipop 5.0.1
    Blutooth Power A Moga hero controller
  • CatrikCatrik Posts: 66
    Brain Burst
    I get off work at 11:15pm tonight its 8:05pm now. If the VR jam has not ended. I will be pulling an all nighter to help as many of you as i can testing for bugs and such.
  • rjmig88rjmig88 Posts: 83
    Would a couple kind folks please test my game? http://vrjam.challengepost.com/submissi ... ing-title/

    I'm getting some reports that you can only move the character around and can't use any buttons. I only had a Moga Power Pro set on B mode and I used the InControl Library so these are the only other controllers that I'm confident are supported - http://www.gallantgames.com/pages/incon ... ontrollers

    I'm nervous with the few reports I've gotten. I wish I had engaged more testing earlier! Thanks!
  • BinoBino Posts: 111
    Hiro Protagonist
    I believe the Jam has ended. But like catrik I'm happy to do some testing when I get home.
  • rjmig88rjmig88 Posts: 83
    Yeah I know the jam has ended. I'm planning on moving forward with my game as a full release for the gear vr. :)
  • CatrikCatrik Posts: 66
    Brain Burst
    Awakening:

    Just tested, i can move the character around lock on but cant attack at all none of the buttons respond except the bumpers, any more testing just let me know, PM me if its urgent.

    Game looks really good looking forward to later builds :)

    Tested with AT&T snapdragon lollipop 5.0.1
    Blutooth Power A Moga hero controller
  • rjmig88rjmig88 Posts: 83
    Catrik, thank you for testing it! Were you on A mode or B mode for the Moga? I have a moga myself but I only developed/worked with it on B mode. I wasn't able to get A mode to work reliably for me on my phone or the game. If you tested on A mode would you mind testing it on B mode? Thanks again! :)
  • CatrikCatrik Posts: 66
    Brain Burst
    I only use B mode i have never been able to get A mode to work. Any thing else you need me to test?
  • rjmig88rjmig88 Posts: 83
    That's all. I'm sad its not working for you. :( Thank you.
  • CatrikCatrik Posts: 66
    Brain Burst
    Sure thing! :)

    Im sure you will overcome this button obstacle

    Goodluck on your endevours.
Sign In or Register to comment.