05-01-2015 06:27 PM
05-02-2015 08:09 AM
"yosun" wrote:
Has anyone been able to get uGUI (screen overlay) to display on the OVR cam view?
05-02-2015 03:08 PM
05-02-2015 10:44 PM
05-02-2015 11:13 PM
05-03-2015 08:39 AM
05-03-2015 03:41 PM
"dignifiedweb" wrote:
I was curious to see if screen overlay works at all. It seems like it is possible to get screen overlay to display in stereo view. The way I did it to test was create a canvas with text --> Select "Screen Space - Camera" --> select the LeftEyeAnchor camera. Next, duplicate that Canvas, then select the "RightEyeAnchor" with the duplicate. It follows the camera perfect by the looks of it. Not sure how well it displays though.
Hope that helps. I'm getting so nervous now, that completion date is coming up so soon. Good luck on your Jam. I really like your project by the way! 🙂
05-03-2015 03:50 PM
05-03-2015 03:53 PM
"stupidn00b" wrote:
One note if you decide to work with uGUI - be very careful to watch draw calls as you build your UI. uGUI doesn't handle overlapping UI elements nearly as well as the third party UI solutions like NGUI, and it's easy to have a relatively small UI element jump over a dozen draw calls if you have backgrounds, text, animations, etc...