New To The Forum? Click Here To Read The How To Guide. -- Developers Click Here.

Windows 10 Compatibility w/ Oculus Rift DK2 - PLEASE READ

cyberealitycybereality Posts: 24,946 Oculus Staff
edited March 2016 in PC Development
Our software team is working as quickly as possible to complete Windows 10 compatibility with our SDK and the Oculus Runtime. As Windows 10 is not officially supported at this time, we strongly suggest that Oculus Rift Development Kit 2 owners do not upgrade from previous versions of Windows until we have the officially updated SDK and Oculus Runtime available.

Outdated: See post below.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
«13

Comments

  • cyberealitycybereality Posts: 24,946 Oculus Staff
    Oculus Runtime and SDK 0.7 introduces preliminary support for Windows 10.

    Please read this article for details before you upgrade:

    https://support.oculus.com/hc/en-us/art ... D-UPDATED-
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • Hello.

    For some reason my alienware laptop has jumped down to 15 frames per second.. and something simular happened on windows 8.. when the 64bit was running..

    The 32 bit server worked nicely at 60 FPS.. whats the difference between 32 and 64 bit server that I can change on windows 10?

    I even turned on vsync to force 60fps.. no luck.. it still updated slowly..

    thanks

    phil
  • I have been running the oculus successfully on Windows 10 for a few months. This week it started crashing the moment I try to use it. I have been testing with the demo scene and get the blue screen of death with "APC_INDEX_MISMATCH" listed as the error. I can only imagine that a Windows update has killed it since nothing else has changed. Anyone else getting this?

    Also, do I need to upgrade the firmware, if so, how?
  • Unfortunately I do not speak English. I am a Hungarian boy . Google Translator so I try to write , if you develop understandable .

    I put the pc drive from the SDK 0.7.0.0 . The demo works but if I step from the Help menu in case you can not find the OVRDISPLAY64.dll and OCUSBVID.sys files. The demo works .
  • Yes, Help> About shows:

    Display Driver Version: C:\WINDOWS\system32\OVRDisplay64.dll not found
    Positional Tracker Driver Version: 1.0.14.0

    Just trying to find the dll to copy in.
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    That DLL (OVRDisplay64.dll) is NOT compatible with Windows 10 and could mess up your system if you try to install it. It's the old Direct Mode driver and is not used anymore.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • Thanks for the heads up. So not the cause then?
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    Can you get me these log files? viewtopic.php?f=34&t=23521
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • StreetPreacherStreetPreacher Posts: 224
    Nexus 6
    Will the Oculus Rift be fully supported on Windows 7 (as listed in the official recommended PC Specifications)?

    I'm building a new system but would prefer to stick with Windows 7, but I'm just worried that there might be some features in Win10 that improve Oculus Rift performance?

    Thanks!
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    Yes, Windows 7, 8, and 10 are supported.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • selkessselkess Posts: 127
    Hiro Protagonist
    Yes, Windows 7, 8, and 10 are supported.

    i cant get my dk2 to work on windows 10 and runtime 0.8
    i have dual boot to my old win8.1 and there it works like magic whit 0.8.

    in win 10 the config program just crashing
    i also tried the "fix" whit no luck (how to set to extended mode whit that option gone in 0.8??)

    so i dont see any support for win10 sorry but what should i do next ? i tried everything i found here and on the net.
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    Can you provide these log files? viewtopic.php?f=34&t=23521
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • LuluViBritanniaLuluViBritannia Posts: 34
    Brain Burst
    Hi! I've just got my DK2, I couldn't make it work either. I tried the Runtime 0.8, it didn't work, so I took the 0.7, and it didn't work either.
    I'm on a laptop with WIndows 10 (config : Intel core i3 + Nvidia GeForce 820M). And before you say anything : it's not because of my configuration. Indeed : I've made it work!
    So, here is an advice for those who can't run the DK2 on Windows 10 : take the Oculus Runtime 0.4. It works perfectly. And maybe the 0.6 also works, I haven't tried yet (after hours spent trying to make it work, I just want to play now, enough crash-testing for me!).
    Also, I'd like to report this to the devs : the problem clearly comes from the Runtimes. So, maybe it's a bug? Maybe not, still it's kind of weird : the only Runtimes that don't work on Windows 10 are the ones that should be working on it!
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    I'm really sorry but laptops are not supported. The older Runtimes were completely different software, and had different requirements. So I'm not surprised you got it somewhat working. Since Runtime 0.7 (and especially on Windows 10) the new software architecture has more requirements meaning that laptops pretty much don't work. Sorry.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • LuluViBritanniaLuluViBritannia Posts: 34
    Brain Burst
    I understand, still so many people had problems playing the Rift on Windows 10 with the latest Runtimes. So, if they can't use those, I'd still advice them to use previous Runtimes, so that they can enjoy the Rift without problems.

    But I don't really get it : why are they not working, concretely? I mean, what makes those Runtimes different from the previous ones? And why were those changes necessary? Isn't there a way to make those changes with a less power-hungry software such as the previous Runtimes?

    Since the goal of Oculus is to make VR popular, it's a shame to have reduced the number of potential players... So many people could play with their weak laptops/PCs, if it weren't for those Runtimes!
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    In order to optimize for the best experience on the consumer Rift, choices were made to use new features only available in newer GPUs. However, the laptop issue is a problematic for many reasons, and just won't work well.

    The main issue is Optimus, which uses the Intel integrated GPU in conjunction with the dedicated Nvidia chip. This causes latency issues due to copying frames between GPUs, and also compatibility issues to do the Intel GPU being hard-wired to the HDMI port.

    In any case, even if it did work, the performance isn't there to run the games that are coming for the consumer release.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • onefangonefang Posts: 249
    NerveGear
    In order to optimize for the best experience on the consumer Rift, choices were made to use new features only available in newer GPUs. However, the laptop issue is a problematic for many reasons, and just won't work well.

    The main issue is Optimus, which uses the Intel integrated GPU in conjunction with the dedicated Nvidia chip. This causes latency issues due to copying frames between GPUs, and also compatibility issues to do the Intel GPU being hard-wired to the HDMI port.

    In any case, even if it did work, the performance isn't there to run the games that are coming for the consumer release.

    Well, it does work. Optimus based chips work perfectly fine with SDK 0.6, and the performance is there, everything I have tried works well. SDK 0.7 blocked Optimus. My client uses Optimus based laptops, and they provided me with an Optimus based Rift development system, but we had to stick with SDK 0.6.0.1. Not everything is games you know. ;-P
  • LuluViBritanniaLuluViBritannia Posts: 34
    Brain Burst
    Ok, but what are those "new features only available in newer GPUs" ?
    When I see a new game, and an older one, I don't see any critical difference. The one thing I did notice is that new games (the ones from the 0.6 Runtime version to the 0.8) are not directly in 3D SBS, but I don't understand how this would be compromising the configuration.
    By the way, I'm sorry if I'm annoying, but as an apprentice engineer, I'm really curious about these things ^^' (and also pissed off because I can't run some pretty great applications!).
  • LHMIKELHMIKE Posts: 7
    I am having serious issues getting my rift to work with Windows 10!!!!
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    LHMIKE wrote:
    I am having serious issues getting my rift to work with Windows 10!!!!
    Can you be more specific? Hard to help without more information.

    Can you provide there log files? viewtopic.php?f=34&t=23521
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • Can you get me these log files? viewtopic.php?f=34&t=23521
    I had a quick look through before attaching and discovered an issue with these dlls.
    "Conflicting Drivers":	[{
    			"Path":	"\\system32\\drivers\\dlkmd.sys",
    			"Version":	"7.9.1336.0"
    		}, {
    			"Path":	"\\system32\\drivers\\dlkmdldr.sys",
    			"Version":	"7.9.1336.0"
    		}],
    

    They were created 15/01/2016 which is the very day it all stopped working! I was at a meeting that day and used a USB display adapter for a screen. These are display link drivers which I have promptly removed. All is now well :D Fixed!
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    Yes, DisplayLink (or any USB monitor) can be problematic. Good find.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • is it please posebol to make runtime 6.0 work on windows 10 al good apps and game srune on 6.0
    and 7.0 dosnt alout us to use dk1 mode even somg ames only seport that mode
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    No, 0.6 is not being updated and will not work on Windows 10.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • My tracker isnt working my headset
    isnt working the runtime says
    also it can not find the hardware
    and also says servis unavailable
    i did tray to reinstal the stuf like 4 times and keeps teling me that its unabel to instal the drivers or samting
    and the runtime 7 works but the stuf i normly do with he rift dk2 isnt working for runtime 7
    i realy hope thers an way to make the runtime Oculus Rift DK2 0.6.0.1. work for windows 10
  • {
    	"Time":	"2016-01-30_02:25:32",
    	"SDK Version":	"0.6.0.1",
    	"Service Protocol":	{
    		"Major":	1,
    		"Minor":	6,
    		"Patch":	0
    	},
    	"RemoteProtocolVersion":	{
    		"Error":	"Server not connected"
    	},
    	"Service Status:":	"Not Connected",
    	"System Specifications":	{
    		"Operating System":	"Microsoft Windows 10 Home",
    		"Processor":	"AMD Processor Model Unknown",
    		"Graphics Adapters":	[{
    				"Name":	"AMD Radeon HD 6670",
    				"Video Controller RAM (MB)":	1024,
    				"Driver Version":	"15.201.1151.1008",
    				"Video Mode":	"1920 x 1080 x 4294967296 colors"
    			}, {
    				"Name":	"AMD Radeon R7 200 Series",
    				"Video Controller RAM (MB)":	4095,
    				"Driver Version":	"15.201.1151.1008",
    				"Video Mode":	"1920 x 1080 x 4294967296 colors"
    			}],
    		"Total RAM (GB)":	8,
    		"USB Tree":	[{
    				"name":	"Standard Enhanced PCI to USB Host Controller",
    				"deviceid":	"PCI\\VEN_1002&DEV_4396&SUBSYS_43961849&REV_00\\3&267A616A&0&92",
    				"caption":	"Standard Enhanced PCI to USB Host Controller",
    				"manufacturer":	"(Standard USB Host Controller)",
    				"Devices":	[{
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Root Hub"
    					}, {
    						"manufacturer":	"(Generic USB Hub)",
    						"name":	"Generic USB Hub"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"HID-compliant device"
    					}, {
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Composite Device"
    					}, {
    						"manufacturer":	"Oculus VR",
    						"name":	"Oculus DK2 Tracker"
    					}]
    			}, {
    				"name":	"Standard Enhanced PCI to USB Host Controller",
    				"deviceid":	"PCI\\VEN_1002&DEV_4396&SUBSYS_43961849&REV_00\\3&267A616A&0&9A",
    				"caption":	"Standard Enhanced PCI to USB Host Controller",
    				"manufacturer":	"(Standard USB Host Controller)",
    				"Devices":	[{
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Root Hub"
    					}]
    			}, {
    				"name":	"Standard Enhanced PCI to USB Host Controller",
    				"deviceid":	"PCI\\VEN_1002&DEV_4396&SUBSYS_43961849&REV_00\\3&267A616A&0&B2",
    				"caption":	"Standard Enhanced PCI to USB Host Controller",
    				"manufacturer":	"(Standard USB Host Controller)",
    				"Devices":	[{
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Root Hub"
    					}]
    			}, {
    				"name":	"Standard OpenHCD USB Host Controller",
    				"deviceid":	"PCI\\VEN_1002&DEV_4397&SUBSYS_43971849&REV_00\\3&267A616A&0&90",
    				"caption":	"Standard OpenHCD USB Host Controller",
    				"manufacturer":	"(Standard USB Host Controller)",
    				"Devices":	[{
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Root Hub"
    					}, {
    						"manufacturer":	"(Generic USB Hub)",
    						"name":	"Generic USB Hub"
    					}, {
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Composite Device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"(Standard keyboards)",
    						"name":	"HID Keyboard Device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"HID-compliant consumer control device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"HID-compliant vendor-defined device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"(Standard keyboards)",
    						"name":	"HID Keyboard Device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"HID-compliant vendor-defined device"
    					}, {
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Composite Device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"(Standard keyboards)",
    						"name":	"HID Keyboard Device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"HID-compliant system controller"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"HID-compliant consumer control device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"HID-compliant vendor-defined device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"HID-compliant mouse"
    					}]
    			}, {
    				"name":	"Standard OpenHCD USB Host Controller",
    				"deviceid":	"PCI\\VEN_1002&DEV_4397&SUBSYS_43971849&REV_00\\3&267A616A&0&98",
    				"caption":	"Standard OpenHCD USB Host Controller",
    				"manufacturer":	"(Standard USB Host Controller)",
    				"Devices":	[{
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Root Hub"
    					}]
    			}, {
    				"name":	"Standard OpenHCD USB Host Controller",
    				"deviceid":	"PCI\\VEN_1002&DEV_4397&SUBSYS_43971849&REV_00\\3&267A616A&0&B0",
    				"caption":	"Standard OpenHCD USB Host Controller",
    				"manufacturer":	"(Standard USB Host Controller)",
    				"Devices":	[{
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Root Hub"
    					}, {
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Composite Device"
    					}, {
    						"manufacturer":	"(Generic USB Audio)",
    						"name":	"Siberia V2 Illuminated"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"Speakers (Siberia V2 Illuminated)"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"Microphone (Siberia V2 Illuminated)"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"HID-compliant consumer control device"
    					}]
    			}, {
    				"name":	"Standard OpenHCD USB Host Controller",
    				"deviceid":	"PCI\\VEN_1002&DEV_4399&SUBSYS_43991849&REV_00\\3&267A616A&0&A5",
    				"caption":	"Standard OpenHCD USB Host Controller",
    				"manufacturer":	"(Standard USB Host Controller)",
    				"Devices":	[{
    						"manufacturer":	"(Standard USB Host Controller)",
    						"name":	"USB Root Hub"
    					}]
    			}, {
    				"name":	"Etron USB 3.0 eXtensible Host Controller - 1.0 (Microsoft)",
    				"deviceid":	"PCI\\VEN_1B6F&DEV_7023&SUBSYS_70231849&REV_01\\4&11E7F7E8&0&0048",
    				"caption":	"Etron USB 3.0 eXtensible Host Controller - 1.0 (Microsoft)",
    				"manufacturer":	"Generic USB xHCI Host Controller",
    				"Devices":	[{
    						"manufacturer":	"(Standard USB HUBs)",
    						"name":	"USB Root Hub (xHCI)"
    					}]
    			}, {
    				"name":	"USB Composite Device",
    				"deviceid":	"USB\\VID_1038&PID_1000&REV_0100\\1&79F5D87&0&01",
    				"caption":	"USB Composite Device",
    				"manufacturer":	"(Standard USB Host Controller)",
    				"Devices":	[{
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"(Standard keyboards)",
    						"name":	"HID Keyboard Device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"HID-compliant consumer control device"
    					}, {
    						"manufacturer":	"(Standard system devices)",
    						"name":	"USB Input Device"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"HID-compliant mouse"
    					}]
    			}]
    	},
    	"Drivers":	[{
    			"Path":	"\\system32\\OVRDisplay64.dll",
    			"Version":	"1.2.8.0"
    		}, {
    			"Path":	"\\system32\\OVRDisplayRT64.dll",
    			"Version":	"1.2.8.0"
    		}, {
    			"Path":	"\\syswow64\\OVRDisplay32.dll",
    			"Version":	"1.2.8.0"
    		}, {
    			"Path":	"\\syswow64\\OVRDisplayRT32.dll",
    			"Version":	"1.2.8.0"
    		}, {
    			"Path":	"\\system32\\drivers\\RiftEnabler.sys",
    			"Version":	"1.2.8.0"
    		}, {
    			"Path":	"\\system32\\OVRDisplay32.dll",
    			"Version":	"1.2.8.0"
    		}, {
    			"Path":	"\\system32\\OVRDisplayRT32.dll",
    			"Version":	"1.2.8.0"
    		}, {
    			"Path":	"\\system32\\drivers\\OCUSBVID.sys",
    			"Version":	"1.0.10.0"
    		}],
    	"Video Device Tree":	[{
    			"Name":	"AMD Radeon R7 200 Series",
    			"VRAM (MB)":	3072,
    			"Monitors":	[{
    					"Name":	"\\\\.\\DISPLAY1",
    					"Width":	1920,
    					"Height":	1080,
    					"Refresh Rate":	60
    				}]
    		}, {
    			"Name":	"AMD Radeon HD 6670",
    			"VRAM (MB)":	1008,
    			"Monitors":	[{
    					"Name":	"\\\\.\\DISPLAY3",
    					"Width":	1920,
    					"Height":	1080,
    					"Refresh Rate":	60
    				}]
    		}, {
    			"Name":	"Microsoft Basic Render Driver",
    			"VRAM (MB)":	0,
    			"Monitors":	[]
    		}],
    	"Devices":	["Not connected to server"],
    	"Profile":	{
    		"Player Name":	"Amber",
    		"IPD":	0.064000,
    		"Eye height":	1.596672,
    		"Eye Cup":	"",
    		"Eye Relief":	3,
    		"Gender":	"Male",
    		"Eye To Neck":	0.075000,
    		"Player Height":	1.700000
    	}
    }
    
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    You can not use Runtime 0.6 on Windows 10. It won't work, like I said. You need at least 0.7, though I would recommend using 0.8 (the latest public release). Be sure to uninstall 0.6 completely, then restart, before installing 0.8.

    Then, AMD 6000 series cards are not supported. I'm unsure why you have two different GPUs in your system, and I'm not sure that will work. I'd recommend removing the 6670 card or, at the very least, make sure DK2 and all monitors are plugged into the better card.

    You can also try this AMD driver:

    http://support.amd.com/en-us/kb-article ... river.aspx

    Hope that helps.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • SATCHMO2SATCHMO2 Posts: 2
    NerveGear
    Hello hereis ccarlo from italy
    , I tryed oculus in my pc , i can see demo scene from config utility, also oculus demo from runtime , works fine, but no other app runs.it depends from win 10 or other?
    many thanx for any support
    here's the log
    {
    	"Time":	"2016-01-30_15:53:05",
    	"SDK Version":	"0.8.0.0",
    	"Local SDK Version":	"0.8.0.0",
    	"Service Running Time":	{
    		"Hours":	0,
    		"Minutes":	2,
    		"Seconds":	9
    	},
    	"Display Status":	{
    		"Display Mode":	2,
    		"Win10 Native":	{
    			"Capable":	1,
    			"Available":	1,
    			"ResultCode":	0,
    			"Status":	"DXGI 2 Preview available"
    		},
    		"IHVDirect":	{
    			"Capable":	1,
    			"Available":	1,
    			"ResultCode":	0,
    			"Status":	"Direct Display available"
    		},
    		"Legacy Direct":	{
    			"Capable":	0,
    			"Available":	0,
    			"ResultCode":	-3005,
    			"Status":	"OVRDirect not supported on this OS. Please use one of the more supported modes"
    		},
    		"Summary ResultCode":	0,
    		"Summary Status":	""
    	},
    	"System Specifications":	{
    		"Operating System":	"Microsoft Windows 10 Home",
    		"Processor":	"Intel(R) Core(TM) i3-4160 CPU @ 3.60GHz",
    		"Graphics Adapters":	[{
    				"Name":	"NVIDIA GeForce GTX 970",
    				"Video Controller RAM (MB)":	4095,
    				"Driver Version":	"10.18.13.6175",
    				"Video Mode":	"1920 x 1080 x 4294967296 colori"
    			}],
    		"Total RAM (GB)":	4,
    		"USB Tree":	[{
    				"name":	"Intel(R) serie 8/serie C220 USB EHCI n.1 - 8C26",
    				"deviceid":	"PCI\\VEN_8086&DEV_8C26&SUBSYS_78501462&REV_05\\3&11583659&0&E8",
    				"caption":	"Intel(R) serie 8/serie C220 USB EHCI n.1 - 8C26",
    				"manufacturer":	"Intel",
    				"Devices":	[{
    						"manufacturer":	"(Controller host USB standard)",
    						"name":	"Hub radice USB"
    					}, {
    						"manufacturer":	"(Generic USB Hub)",
    						"name":	"Generic USB Hub"
    					}]
    			}, {
    				"name":	"Intel(R) serie 8/serie C220 USB EHCI n.2 - 8C2D",
    				"deviceid":	"PCI\\VEN_8086&DEV_8C2D&SUBSYS_78501462&REV_05\\3&11583659&0&D0",
    				"caption":	"Intel(R) serie 8/serie C220 USB EHCI n.2 - 8C2D",
    				"manufacturer":	"Intel",
    				"Devices":	[{
    						"manufacturer":	"(Controller host USB standard)",
    						"name":	"Hub radice USB"
    					}, {
    						"manufacturer":	"(Generic USB Hub)",
    						"name":	"Generic USB Hub"
    					}]
    			}, {
    				"name":	"Controller host Intel(R) USB 3.0 eXtensible - 1.0 (Microsoft)",
    				"deviceid":	"PCI\\VEN_8086&DEV_8C31&SUBSYS_78501462&REV_05\\3&11583659&0&A0",
    				"caption":	"Controller host Intel(R) USB 3.0 eXtensible - 1.0 (Microsoft)",
    				"manufacturer":	"Controller host USB xHCI generico",
    				"Devices":	[{
    						"manufacturer":	"(HUB USB standard)",
    						"name":	"Hub radice USB (xHCI)"
    					}, {
    						"manufacturer":	"(Controller host USB standard)",
    						"name":	"Dispositivo USB composito"
    					}, {
    						"manufacturer":	"(Periferiche standard di sistema)",
    						"name":	"Dispositivo di input USB"
    					}, {
    						"manufacturer":	"(Tastiere standard)",
    						"name":	"Tastiera HID"
    					}, {
    						"manufacturer":	"(Periferiche standard di sistema)",
    						"name":	"Dispositivo di input USB"
    					}, {
    						"manufacturer":	"(Periferiche standard di sistema)",
    						"name":	"Controller di sistema compatibile HID"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"Dispositivo controllo consumi compatibile HID"
    					}, {
    						"manufacturer":	"(Controller host USB standard)",
    						"name":	"Dispositivo USB composito"
    					}, {
    						"manufacturer":	"(Periferiche standard di sistema)",
    						"name":	"Dispositivo di input USB"
    					}, {
    						"manufacturer":	"Microsoft",
    						"name":	"Mouse compatibile HID"
    					}, {
    						"manufacturer":	"(Periferiche standard di sistema)",
    						"name":	"Dispositivo di input USB"
    					}, {
    						"manufacturer":	"(Tastiere standard)",
    						"name":	"Tastiera HID"
    					}, {
    						"manufacturer":	"(Periferiche standard di sistema)",
    						"name":	"Dispositivo compatibile HID definito da fornitore"
    					}, {
    						"manufacturer":	"(HUB USB standard)",
    						"name":	"Hub USB generico"
    					}, {
    						"manufacturer":	"(Periferiche standard di sistema)",
    						"name":	"Dispositivo di input USB"
    					}, {
    						"manufacturer":	"(Periferiche standard di sistema)",
    						"name":	"Dispositivo compatibile HID"
    					}, {
    						"manufacturer":	"(Controller host USB standard)",
    						"name":	"Dispositivo USB composito"
    					}, {
    						"manufacturer":	"Oculus VR",
    						"name":	"Rift DK2 Sensor"
    					}, {
    						"manufacturer":	"Dispositivo di archiviazione USB compatibile",
    						"name":	"Dispositivo di archiviazione di massa USB"
    					}, {
    						"manufacturer":	"(unit� disco standard)",
    						"name":	"ASMT 2115 USB Device"
    					}]
    			}]
    	},
    	"Video Device Tree":	[{
    			"Name":	"NVIDIA GeForce GTX 970",
    			"VRAM (MB)":	4007,
    			"Monitors":	[{
    					"Name":	"\\\\.\\DISPLAY1",
    					"Width":	1920,
    					"Height":	1080,
    					"Refresh Rate":	60
    				}]
    		}, {
    			"Name":	"Microsoft Basic Render Driver",
    			"VRAM (MB)":	0,
    			"Monitors":	[]
    		}],
    	"Devices":	[{
    			"Product ID":	33,
    			"Product Name":	"Oculus Rift DK2",
    			"Manufacturer":	"Oculus VR",
    			"Serial Number":	"20AB3A02VQAN",
    			"Vendor ID":	10291,
    			"EDID Serial":	"H1DE4CM6H9C43",
    			"Firmware":	{
    				"Major":	2,
    				"Minor":	12
    			},
    			"Frustum":	{
    				"Far Z Metres":	2.500000,
    				"H Fov Radians":	1.291544,
    				"Near Z Metres":	0.400000,
    				"V Fov Radians":	0.942478
    			},
    			"Positional Tracker":	{
    				"Calibration Value":	"",
    				"Serial":	"21AB3A02VQAN",
    				"Firmware Version":	{
    					"Major":	0,
    					"Minor":	2.148788e-009,
    					"Build":	0,
    					"Revision":	472236648286964520000000
    				}
    			}
    		}, {
    			"HMDNRFVersion":	"",
    			"TrackerNRFVersion":	""
    		}]
    }
    
  • cyberealitycybereality Posts: 24,946 Oculus Staff
    Your machine looks fine. Be sure to only try compatible games. See this list:

    viewtopic.php?f=42&t=25898
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • SATCHMO2SATCHMO2 Posts: 2
    NerveGear
    oh manythanx,
    looks like that's the point, i tried with affected and all is ok.
    one thing more i woluld like to know, if possible, or maybe ì'm out zone sorry:
    with 6.0 sdk i can see 3d and 360 video using vr or 360 cinema or cinevo, but looks like no one of them runs under 8.0
    maybe because they work best with extended monitor mode, but in 8.0 sdk i can't set this.
    do you know if there is a way to set it or maybe i must wait for new apps versions? or the new oculus?
«13
Sign In or Register to comment.