a blue bar to the right about 50 pixels wide visible on both the monitor and rift, any ideas?
What are you setting renderScale to? Have you tried modifying in the editor rather than in code?
I figured it out, I still needed to have the 0.8.0 beta runtime installed. I thought having Oculus Home installed replaced that. I guess not.
Does this mean we have pay for developing Oculus with Unity. Isn't 5.3.4p1 a paid version?
I couldn't somehow get the license when I tried, I may try again then. Thanks
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