I'm working on some GearVR applications made with Unity 5, some of them have been made in February and never touched again. I'm using a Note4 for my development.
I noticed that while running the application, if I remove the headset (and you hear the BO-BIP! sound), the screen turns black but the app continues to run for like 10 seconds... as far as I recall, back in February the app paused immediately when removing the headset.
Did I miss some change?
Any advice on how to modify this setting to make the application pause instantly? (Is it a development setting or is it a general setting in the GearVR?)