08-26-2013 03:01 AM
08-27-2013 11:19 AM
08-27-2013 11:43 AM
"andrew3d" wrote:
CryEngine is not too difficult to learn. They have a great documentation and resources at http://doc.crydev.net nd Digital Tutors also has some great tutorials for CryEngine as well. I think it's a good engine to learn now that they are adding native Oculus support. It's fairly intuitive but like any other engine, it has its qwerks. For example, importing textures and OBJ's isn't as straight forward because you need to convert them to .cgfs and .dds files.
10-14-2013 09:01 AM
10-20-2013 08:53 AM
"hesham" wrote:
I'd recommend looking at: http://docs.cryengine.com/ (the extra s changes everything) for the latest CryEngine 3 docs. I've started playing around with it recently and though it is Windows-only, they did look to hire a Linux developer at some point which leads one to believe that OSX and Linux support might both be coming since they both use OpenGL. I have yet to try my Rift with it but the results you can produce with it quickly are unparalleled in the free engines out there 🙂
Plus they have a C++ SDK which gives you some pretty deep access which is also useful. Its a shame UDK doesn't. Unity has decent access but you'd need the pro for full plugin support and the results don't look as good out of the box if you're a lowly programmer 🙂 I'm excited to play around with CryEngine for now.
Good luck!
02-17-2014 07:39 AM
02-17-2014 08:01 AM
02-17-2014 03:25 PM
02-19-2014 06:59 PM
03-19-2014 12:32 AM