Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

Oculus Spatializer AAX plugin with Pro Tools 10 HD

Hey everyone, I'm really new to VR and Oculus. I'm trying to use the Oculus Spatializer Plugin for Pro Tools but there's no way Pro Tools will take it. I'm using the 10.3.1 HD version on a MacBook Pro and the latest version of the plugin (which is the one in the Audio SDK 1.0.4 version). Is it because the plugin works only on Pro Tools versions higher than 11 or am I doing something wrong (I just followed the instructions on the Development page)?

Comments

  • cyberealitycybereality Posts: 26,156 Oculus Staff
    Let me check on this, but this question should be in the Audio Developer's section (I just moved it). Thanks.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • stelian.sstelian.s Posts: 3
    Oh sorry I didn't see that option in Categories list; indeed it is related to Audio Development. Thank you :)
  • so did this question ever get answered? I'm struggling to load the plug in on PT 11.
  • Unfortunately no. I ended up using Sound Particles for my purpose
  • Sound particles? Is this similar to the spatializer plug in? 
  • component-musiccomponent-music Posts: 3
    NerveGear
    The FB360 AAX plugins also work.
  • It seems the FB360 AAX only works with Pro Tools HD, which I don't have. I'm still unable to get The Oculus AAX to work. Has anyone managed to get this working???
Sign In or Register to comment.