Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

How do you modify OVRPlayerController to do a better jump?

VRfriend2016XVRfriend2016X Posts: 144
Hiro Protagonist
The jumps are really fast and come down quickly to the ground. Much less can you do a moving forward while jumping .   Can it be fixed?

the current code is this:
if (!Controller.isGrounded)
            return false;

        MoveThrottle += new Vector3(0, transform.lossyScale.y * JumpForce, 0);

        return true;

With the XBOX One controler you can even hold down the button for jumping( in my case Y) and it just keeps doing super quick jumps.



Best Answer

Answers

Sign In or Register to comment.