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How do you modify OVRPlayerController to do a better jump?

VRfriend2016XVRfriend2016X Posts: 144
Hiro Protagonist
The jumps are really fast and come down quickly to the ground. Much less can you do a moving forward while jumping .   Can it be fixed?

the current code is this:

if (!Controller.isGrounded)
            return false;

        MoveThrottle += new Vector3(0, transform.lossyScale.y * JumpForce, 0);

        return true;

With the XBOX One controler you can even hold down the button for jumping( in my case Y) and it just keeps doing super quick jumps.

Best Answer


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