Noob here and I've been spending a day trying to figure out the development workflow for Gear VR app with Unity.
I've done this
1. Did all the mobile/device setup, got my osig and everything
2. Set my GR VR to debug mode
3. Create a scene and put an OVRCameraRig
4. Manage to build and run the app properly on my S7 which shows the app running in VR mode
So I though I was doing something right but the problem is I can't test the headtracking cause the phone isn't in the GearVR. If I try to put it inside GearVR (the phone needs to connect to the microUSB attachment), it'll automatically load Occulus App and I can't seem to find a way to load my build or even installed my build so it can be shown in my Occulus center.
I've been reading and searching on this site for hours..