03-08-2017 09:52 AM
03-08-2017 11:45 AM
03-15-2017 01:38 PM
03-15-2017 02:49 PM
Yoirgl said:
If the question is how to get the real world position of the hand,
personally i use something a bit barbaric like :
Player.transform.FindChild("TrackingSpace").transform.TransformPoint(OVRInput.GetLocalControllerPosition(OVRInput.Controller.RTouch));
not sure if it's the way to go but it's working fine so far
Yoirgl.