I am sorry to be critical here but I am very disappointed in the teleportation example provided in the Unity Sample Framework. It is a very outdated example of teleportation and does not represent current best practices in games such as Arizona Sunrise and Robo Recall.
I know I could work through the code and come up with my own, but a search of the internet brings up several examples, tutorials and even code libraries for modern teleportation scripts for the Vive/SteamVR but I can find nothing for the Rift or Touch.
Some of these tutorials and code libraries even will work with Oculus but you have to add SteamVR plugin to your project but I don't want to add even more overhead. I would much rather see Unity supporting their developer base and provide code examples for the latest VR standards.
I suspect I won't get a reply on this post and that is ok I just needed to vent some frustration.
A Loyal Oculus Developer