When i import the OVRAvatar.unityPackage, the shader it hangs.
Then when I start the unity project and start the scene, it shows the following error: No shader provided for avatar material.
I used the OVRAvatar.1.13 and the Unity 5.6.0f3.
Thanks so much.Update:
Sorry, i read that "Turns out it's not crashing/hanging, just takes a VERY long time to
import these shaders (10-15+ minutes)." in this post: https://forums.oculus.com/developer/discussion/51260/oculus-avatar-sdk-for-windows-1-13-released-march-30th-2017#latest