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FIX: Avatars SDK crashing in Unity 5.6.1.

imperativityimperativity Posts: 1,597 Oculus Staff
This addresses Galaxy S7 (Android N, snapdragon) application crashing on game start.

There is a call to "SkinnedMeshRenderer.updateWhenOffscreen = true" which will cause the application to fail. Set this to 'false'.



Comments

  • philipmacphilipmac Posts: 1
    NerveGear
    Thanks. I hit this too on Windows. Unity 5.6.2f1, avatar 1.16, only on standalone builds. Removing that line fixed my crash.
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