Hi, Now I am handling my application with IAP(Inner Application Purchase) . I've already succeeded by using the four method to reach my goal. Platform.IAP.GetViewerPurchases(), Platform.IAP.GetProductsBySKU(),Platform.IAP.LaunchCheckoutFlow() ,Platform.IAP.ConsumePurchase() .
I have 3 questions for this: 1)How can I put this kind of code to my C# files,or in my Unity project? 2)if there is a way, to write this in C# style to reach the same goal? 3)Does anyone know some examples about how to use S2S request in oculus VR application?
Nope, I just used the provided API functions, didn't bother making web requests. However, if you want to do that, you'll need to google something about curl in c#. You're on your own figuring that out, though someone might be able to better direct you.