Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

Custom Touch Hand Animations

GlightgamesGlightgames Posts: 69 Oculus Partner
Hi all,

We've setup some custom hands for our game, I've got the grabbing via Flex working not a problem.
The issue we're having is with the Thumb & Point layers overriding, the animations are also overriding the other fingers/thumb which kills the grab animation.

Can someone shed some light on how this is done correctly? I'm not technical with animation and trying to explain it to my animator isn't working. :)

Sign In or Register to comment.