I'm contacting you today as I'm in the process of creating a lever in one of my games. I'm currently trying to make the avatar hand stick to the lever until the distance is more than X centimeters. What I've tried so far was to make a copy of the hand mesh, stick it to the lever and hide temporarily the real avatar hand. However this doesn't work as the mesh I copy isn't grasped but fully open.
So the questions I have are : -Is it possible to get a mesh of one of the other hand poses to paste on a separate object ? -if not, is there a way to stick the avatar hand to an object until tracking indicates distance is more than X -if not, is there a DB somewhere of hand pose meshes ? -if not : does anyone have any idea on how to do what i want to do ? -if not : Could you guys @oculus do something for those behaviors ?
Feel free to write down any tip or trick you guys might know.
Cheers
Yoirgl.
--- SOLVED --- Sorry Apparently I was looking too far. I just forced the position and rotation of the hand item of avatar on my lever and made sure my script was run after Avatar's. Can't understand why I didn't even try that one first.