So I've just updated an existing standalone Unity Oculus solution, and it has been installed on a newly set-up PC. The problem is, when the app is running, if the user takes off the headset, and puts it on again, Oculus returns to the Oculus Home, and you have to go find the app again!
This does not happen on three seperate other computers (Newest updates installed), only two of them developer machines.
Any ideas? I've been unable to find anything on this issue...