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Oculus Rift without Sensor in Unity

NirmlRjNirmlRj Posts: 16
How do I use Oculus Rift CV1 without sensor in Unity 5.6.2. It shows 'Critical Error' on Oculus Screen but works fine on Monitor.


  • cyberealitycybereality Posts: 26,156 Oculus Staff
    The sensor is required to use the device. Also, moving to developer section.
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  • MaciejCMaciejC Posts: 4
    I have been successfully using Rift without the sensor till update 1.31 came in :( Now I have to use a controller to make the critical error go away. It's a shame I can't choose to work without the sensor in an official way. Has anybody come up with idea how to mock the sensor up, so it's visible when actually not connected?
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