I'm using Unity3D to develop an exhibition app for GearVR on the Galaxy S8.
One issue we have ran into is that if the motion controller for the GearVR isn't used for a short period, it will go to sleep.
When the controller is woken up again, the orientation of the controller is reset. Meaning users must hold the home button to re-center the controller after it falls asleep.
This is a major issue we have ran into, as the controller falls asleep very quickly. Is there a way to manually disable this sleep feature via a phone option, or programmatically?
Has anyone else found any solutions for this issue of the controller falling asleep?