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Introducing oculus controllers in game

ParidaensParidaens Posts: 1
NerveGear
I'm making a Oculus experience and I want do make a small animation to explain the functions of the controllers. (in a UI screen)
Mostly open and closing the virtual hand with the main trigger. (you should see the hands and controllers)
Is there some kind of asset from Oculus that I can use?
I would think most game developers make this kind of animation.

Thanks!

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