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How to Resolve Failed Entitlement Check?
It appears that our application has failed the entitlement check part in the technical review the past couple times, and we are unsure at this point what we are doing wrong.
Below we have attached two screenshots that include a screenshot of our entitlement check script, and a screenshot of our OculusPlatformSettings. We placed the script in an empty game object in our opening scene so the entitlement check should happen as soon as the app starts. We would really appreciate any assistance you could offer in fixing this issue, as we have gone through the documentation and can't figure out what the issue in our entitlement check is.
Edit: Added to RC channel and tested out. Works now.