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VR Objects in UE4

xN31xN31 Posts: 22
Brain Burst
Where can I find documentation about how to use "VR Objects" in UE4 to track physical objects?
The only documentation I found so far is about mixed reality capture (https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-mrc/), is it possible to use additional controller for generic objects?
Tagged:

Comments

  • imperativityimperativity Posts: 3,587 Valuable Player
    Hi,

    So if I get this correctly---you want to find documentation that allows for VR Objects outside of our mixed reality capture environment?
  • xN31xN31 Posts: 22
    Brain Burst
    Yes, exactly. Basically I just need to access the position of the controllers that are not used for the hands, so I can attach them to physical objects and map virtual objects in UE4
  • imperativityimperativity Posts: 3,587 Valuable Player
    @xN31

    Make sure to tag me in your responses so I can get back to you quicker.

    At this time we do not have any documentation that addresses this use case.

    I have passed this feedback along to our integrations team for their input.
  • xN31xN31 Posts: 22
    Brain Burst
    @imperativity Any feedback from the team?
  • imperativityimperativity Posts: 3,587 Valuable Player
    edited February 2018
    @xN31

    Let me check on this and get back to you.

    EDIT-> Here is feedback from our internal team about this request:

    "They do not support more than 1 (non-controller) tracked object at this time"

  • SanderAKALegoSanderAKALego Posts: 3
    NerveGear
    edited August 2018
    @imperativity
    Any update on this? Just bought a set of extra controllers just for this purpose
  • imperativityimperativity Posts: 3,587 Valuable Player
    @SanderAKALego

    There is nothing new to share at this time. Any new behavior along these lines would be announced formally in release notes.
  • SanderAKALegoSanderAKALego Posts: 3
    NerveGear
    @imperativity
    Any update on this? Just bought a set of extra controllers just for this purpose.
  • SanderAKALegoSanderAKALego Posts: 3
    NerveGear
    @imperativity
    Any update on this? Just bought a set of extra controllers just for this purpose.
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