I have two queries regarding Avatar SDK support in Unreal:
I noticed Unity already has Avatar support for gearvr: https://developer.oculus.com/documentation/avatarsdk/latest/concepts/avatars-gsg-unity-gearvr/
However I don't see a corresponding option for Unreal in the documentation
Is it planned? If so if there a rough ETA?
When will Blueprint support will be added for Rift Avatars?: https://developer.oculus.com/documentation/avatarsdk/latest/concepts/avatars-gsg-unreal/"Note: Oculus Avatars for UE are for C++ projects. A blueprints version is not available at this time."