I am struggling with performance and it is unable to get 60FPS for Android Gear VR app. I have empty scene and I am getting 48-50 FPS. I am using Oculus Camera rig
Unity version: Unity 2017.3.0p1
Quality settings is lowest, Vsync disabled
To measure FPS using OVRFps counter from utilities.
OVR plugin 1.19.0
Do you know how where could be the problem and how to get 60fps? With previous version (Unity 5.xx) a year ago I had no problems.
Thank you very much for ideas and help.
Screenshots from profiler recorded from device: