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Oculus Lip Sync not working with iOS

MachinixMachinix Posts: 1
I have made an app which is using audio lip sync and it runs fine on android, and mac but when I build it for iOS it is keep giving me this error:

DllNotFoundException: Unable to load DLL 'OVRLipSync': The specified module could not be found.

  at OVRLipSync.ovrLipSyncDll_Initialize (Int32 samplerate, Int32 buffersize) [0x00000] in <filename unknown>:0 

  at OVRLipSync.Initialize (Int32 sampleRate, Int32 bufferSize) [0x00000] in <filename unknown>:0 

  at OVRLipSync.Awake () [0x00000] in <filename unknown>:0 


(Filename: currently not available on il2cpp Line: -1)

Is this a known issue?? or any new bug in the latest package??

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