Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

[SOLVED] Crash with Unreal Engine 4 Integration 1.24.0

NeontopNeontop Posts: 231 Oculus Start Member
edited March 2018 in Unreal Development
I successfully build Unreal Engine in VS but when I try to add  to the Template_Default.umap a Nav Mesh Bounds Volume, I have a crash.
It happens with a blank Blueprint and also a C++ basic code.

Update Visual Studio to latest version



  • NeontopNeontop Posts: 231 Oculus Start Member
    Thanks for the feedback.I just recreated the project with the standard source distribution of UE 4.19
    And also with
    the source distributions hosted on Oculus’s private GitHub .
    You can see the pics from UE4.19_Oculus and UE4.19_Unreal.
    I have sent to you the the saved/log and a zip of the saved/crashes.
    Thank you.

  • NeontopNeontop Posts: 231 Oculus Start Member
    I have updated Visual Studio to 15.6.4 AND IT WORKS !!!!

Sign In or Register to comment.